Genres
Formal Elements
Dramatic Elements
Playcentric Design
100

This type of game allows for players to assume the role of a hero.

What is Roleplaying Game?

100

A game that is played by multiple people working together for a goal.

What is Co-Op?

100

A task or set of tasks that are satisfying to complete.

What is challenge?

100

The process where you continue working on a game through out development.

What is iteration?

200

The subgenre that Minecraft, Rust, and State of Decay have in common.

What is Survival Game?

200

This type of rule prevents players from over using abilities.

What is a restricting rule?

200

The latin word for Rule-Based Play.

What is ludus?

200

In this stage of development, the open-beta is available.

What is Production?

300

Portal and Super Hot

What is First Person Puzzle Shooter?

300

The culminating experience a player has.

What is Outcome?
300

This person created the theory of flow.

Who is Mihayl Csikszentmihalyi?

300

This person is at the center of the Playcentric Design Process.

Who is the player?

400

World of Warcraft before it was an MMORPG.

What is real-time strategy?

400

What a game developer wants a player to feel.

What is a Player Experience Goal?

400

Establishes the action of the game within a setting or metaphor.

What is Premise?

400

This is the blueprint for your video game.

What is the Game Design Document?
500

God of War, Legend of Zelda, Tomb Raider

What is action-adventure?

500
How players know they can begin to a game.

What is the Invitation to Play?

500

The invisible wall that keeps a player in the gamespace.

What are boundaries?

500

After a paper prototype is playtested, this is developed.

What is the Sofware Prototype?

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