Game Genres
Unity Review
Game Franchise
Game Design Elements
Unity Coding
100

Jump, Run, Obstacles

Platformers

100

What is the game environment where the developers see everything in Unity called?

The scene

100

Follow the adventures of a speedy, blue protagonist as he dashes through vibrant landscapes, battling against robotic adversaries while collecting shiny rings to thwart the plans of a nefarious scientist.  

Sonic

100

A visual representation of a character or object in a game, often consisting of a sequence of images.

Spritesheet

100

What does the following code snippet do in Unity?

transform.Translate(Vector3.forward * Time.deltaTime * speed);

Moves the game object forward at a constant speed over time.

200

Quests, Characters, Choices

Role Playing Game

200

What is an entity in a scene called in unity?

GameObject

200

Players capture, train, and battle creatures in a fantastical world filled with gyms, leagues, and a never-ending quest.

Pokemon

200

A grid-based arrangement of small images used to create the game environment in 2D games.

Tileset

200

What does the following code snippet do in Unity? 

if (Input.GetKeyDown(KeyCode.Space)) {  Jump(); }

Calls the Jump() function when the spacebar key is pressed.

300

 Fear, Suspense, Monsters

Horror

300

Coins, Power ups, medals, etc. are called what?

Collectables

300

Set in a variety of chilling locales, this franchise pits players against grotesque monsters, challenging them to conserve resources and solve puzzles to survive.

Resident Evil

300

These are the restraints, structures, limits and boundaries of a game

Rules

300

What does the following code snippet do in Unity?

Instantiate(projectilePrefab, transform.position, Quaternion.identity);

Creates a new instance of projectilePrefab at the current position of the game object.

400

Speed, Cars, Tracks

Racing

400

What computer programming language does Unity use

C#

400

Soccer

FIFA

400

A comprehensive document that outlines the vision, mechanics, goals, and other essential elements of a game, serving as a blueprint for the development team.

Game Design Document

400

What does the following code snippet do in Unity?

void OnTriggerEnter(Collider other)
{
     if (other.CompareTag("Coin"))
     {
      CollectCoin(other.gameObject);    
     }

}

Detects when the game object collides with a coin and collects it.

500

Exploration, Quests, Story

Adventure

500

How do you block the player Game Object from rotating around  

Freeze Z constraint

500

This franchise puts players behind the wheel of flashy cars, engaging in high-speed races while pulling off insane stunts and maneuvers even on rainbows.

Mario Kart

500

A grid-based arrangement of squares created using a set of small images to create the game environment in 2D games.

Tilemaps
500

What does the following code snippet do in Unity
if (Physics.Raycast(transform.position, Vector3.down, out hit, raycastDistance)) 

{ isGrounded = true; } 

else { isGrounded = false; }

Checks if the game object is grounded by casting a ray downwards and detecting collisions.

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