The number of possible outcome(s) for conditional expressions.
What is 2?
100
This challenge is intentional, immediate, and often intense.
What is explicit?
100
These are considerations for level design.
What are goals, flow and time?
200
This form of interactivity is the connection between players: how they communicate with each other and ways in which they play the game together.
What is player to player?
200
What the relational operator ‘<>’ stands for.
What is Not Equal To?
200
This challenge is not specifically added to the game but is an emergent feature of the game itself.
What is implicit?
200
Time in a game can be authentic, limited, variable, player-adjusted or.
What is altered?
300
Playing a game on the Wii using a Wiimote is an example of this type of interactivity.
What is player to platform?
300
These are examples of logical operators.
What are OR, AND and NOT?
300
This is gained from within the game world. An example would be learning all the combinations of button presses to get a particular special attack in a fighter game.
What is intrinsic knowledge?
300
This is a step-by-step hand calculation of your algorithm by precisely following the logic you designed.
What is desk check?
400
This home gaming system revitalized the gaming industry after its ‘slump’ in the early 1980s.
What is a NES?
400
Using the AND logical operator, find which answer is TRUE: X =0, Y > 0, and Happy = Y
What is (X
400
Repetition structures are commonly called __________ or __________ structures.
What are iterative and looping?
400
This general form allows you to make a choice between two alternatives where the form is when you only need to choose one alternative.
What is If Then Else?
500
This affordable computer was a formidable competitor to the Apple II computer in the early 1980s.
What is Commodore 64?
500
Using the NOT logical operator, find which answer is TRUE: X =0, Y > 0, and Happy = Y
What is NOT (Happy = ‘X’)?
500
This is a loop that does not have a valid stopping criteria.
What is an infinite loop?
500
These are three major competing console makers today that are known as the ‘big three’ that started the console wars.