tools and software
roles in game development
Game Design Concepts
Career Skills & Professional Behavior
Copyright & Legal Concepts
100

Common art tool for game development

Adobe Photoshop

100

Creates the storyline

Narrative Designer

100

Branching paths and player choices

Nonlinear Storytelling

100

Be ____ and reliable

punctual

100

 Limited use of copyrighted work without permission

Fair Use

200

 Used for 3D animation

Blender

200

Organizes deadlines and workflow

Project Manager

200

Smooth, engaging gameplay

Game Flow

200

____ to feedback to improve

Adapt

200

Gives permission to use assets under conditions

License Agreement

300

 Popular game engine

Unity

300

Designs maps, enemies, and gameplay balance


Level Designer

300

Feeling mentally and emotionally involved

Player Immersion

300

Show ____ by listening to others

 teamwork

300

Tracks ownership of digital content

Digital Watermarking

400

 Known for high-quality 3D games

Unreal Engine

400

Improve immersion with clear ___

story telling

400

Strong leadership =  _________

 delegating tasks fairly

500

 Create realistic environments

World-building tools

500

improve immersion with good 

sound design

500

Portfolio should include 

Certification records

 Project samples

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