Hard Questions
Harder Questions
100
game = simulation+ personally challenging task or game= test + immediate feedback - recorded score
How are games, tests and simulations related ?
100
Assist when needed. Design the game so learners can begin with little preparation and countinue learning about the game by playing it.
When they stuck what you can do ?
200
If game sounds frivolous , call it a simulation. If simulation sounds too stuffy or expensive , call it a game.
Do you call it a game or simulation ?
200
Asking questions like '' What is the goal ? - What roles do learners play?- How do learners get started ?
What is explaining the game clearly ?
300
Enviromentals simulations let learners experiment with a compllexly interrelated system , such as a natural environment.
What is Enviromental simulations ?
300
In the breakthrough structure, the internal state of the game triggers completion of the game.
What is breakthrough structure ?
400
This is risk.
What is risk ?
400
The safari structure gives the learner more leeway to err and to succeed than the short-leash strategy. In the safari structure learners can stray from the main path.
What is safari structure ?
500
A smooth learning curve is good, but a bumby curve may be better. Learning improves if we alternate hard and easy activities.
What is controlling the ryhthm of difficulty ?
500
In the short-leash strategy learners are not allowed to stray far from the successful path.
What is short-leash strategy ?
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