READING SKILLS
GET IN THE ZONE
AUTHOR'S CRAFT
ADJECTIVES & ADVERBS
MISPLACED MODIFIERS
100

Subheadings, boldfaced words, and graphics are all examples of these, which help readers make predictions

Text features

100

Psychologists call this a "heightened state of concentration and enjoyment"

Flow

100

The author's main purpose in writing this article

to explain why some video games are more engaging than others

100

Adjectives answer these three questions

Which one? What kind? How many?

100

A misplaced modifier is placed too far from the word it __________.

modifies

200

The subheading "Focus" helps you predict the section will explain how games direct your _____ in the right way

Concentration / Attention

200

These three section headings explain how games create flow

Challenge, Focus, Reward

200

The tone the author creates with the brain-as-backpack comparison

Conversational

200

In "Ripe fruit hangs low on the branch," identify the part of speech of low and what word it modifies

low is an adverb; it modifies hangs

200

Adjectives, adverbs, and prepositional phrases can all act as these

modifiers

300

These two specific things help a reader predict what the "Reward" section will be about

The section heading AND 

The discussion of brain activity/dopamine earlier in the article

300

This chemical is released in your brain when you receive a reward

Dopamine

300

The author's particular attitude or way of regarding a topic

Perspective

300

In "The late arrival of the guests was rude," identify the part of speech of late and what word it modifies

late is an adjective; it modifies arrival

300

Identify the misplaced modifier: "The boy kicked the ball wearing cleats."

"wearing cleats"

400

This sentence from paragraph 1 best expresses the author's perspective rather than a fact

"It's completely unfair."

400

The author compares your brain to this everyday object when explaining focus (Simile)

A backpack

400

The author opens with a personal dying-in-a-game story to establish this with the reader

A relatable perspective (or: to hook the reader)

400

In "I ran very slowly," what part of speech is very and what word does it modify?

very is an adverb; it modifies slowly

400

Correct this sentence: "She served pizza to the children on paper plates."  

"She served the pizza on paper plates to the children."
400

According to the cause-and-effect structure in paragraph 9, having too much or irrelevant information onscreen causes this to happen to the player

They become disoriented, unmotivated, and unsure what to do

400

According to Madigan, games should be designed with these small incentives linked to longer-term goals

Micro-rewards

400

What Jamie Madigan's quoted words add to the article

Expert evidence / support for the author's claims

400

In "The daily newspaper arrived," daily is an adjective. Change the sentence so that daily becomes an adverb.

"The newspaper arrives daily." 

(daily now modifies the verb arrives)

400

Correct this sentence: "She fed carrots to the horses in her pajamas."

"In her pajamas, she fed carrots to the horses."

600

This is the text structure the author uses within each section (Challenge, Focus, and Reward) to explain how each element affects the player

Cause and effect

600

Explain in one sentence why flow is impossible if a game is either too easy or too hard

Flow requires a perfect balance between the challenge of the game and the skill level of the player

600

The author shifts from personal perspective to factual evidence mid-article. Explain why.

To establish a relatable hook first, then support his claims with credible information

600

In "Today, Several long banners hung carelessly in the cafeteria." identify ALL adjectives and ALL adverbs

adjectives: several, long 

adverbs: carelessly, today

600

Correct this sentence: "By focusing on their task, a state of flow can help video game players win a challenge."

By focusing on their task, video game players can reach a state of flow and win a challenge.

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