Focus,____________, is like a flashlight beam
Our ability to pay attention.
What chemical is released when you get a reward in a game?
dopamine
Games should be difficult, but
possible
Confused/ lost sense of direction
disorient
When an author includes personal thoughts, opinions and emotions in their writing, the point of view is...
Subjective
If the game gives too much irrelevant information...
the player loses focus/becomes distracted
What are micro-rewards linked to?
long-term goals
There should be a balance between...
challenge and skill
Take up attention/ greatly interested in something
absorb
When an author presents fact-based information in an unbiased way, the point of view is...
Objective
What is flow?
When you don't have to think. Your performance is automatic.
when dopamine is released how does it affect a person?
makes them feel happy/good
What is clear feedback in a game?
Tells gamer when they're doing well/poorly and why
Not connected/ unimportant
irrelevant
When an author presents information that is fair-minded, neutral and gives no person opinion, the point of view is...
unbiased
Flow requires...
focus
What do the best games do with long-term goals?
break them in clear chunks
Why do players give up?
The game has too much information that is not important.
Involve oneself deeply in activity/ interest
immerse
noun/noun phrase gives more info/defines another noun in sentence
Appositive
Entirely/ Fully
wholly
Hints in a sentence that help us define unknown or difficult words
Context clues