Focus
Rewards
Challenges
Vocabulary
Misc
100

Focus,____________, is like a flashlight beam

Our ability to pay attention.

100

What chemical is released when you get a reward in a game?

dopamine

100

Games should be difficult, but

possible

100

Confused/ lost sense of direction

disorient

100

When an author includes personal thoughts, opinions and emotions in their writing, the point of view is...

Subjective

200

If the game gives too much irrelevant information...

the player loses focus/becomes distracted

200

What are micro-rewards linked to?

long-term goals

200

There should be a balance between...

challenge and skill

200

Take up attention/ greatly interested in something

absorb

200

When an author presents fact-based information in an unbiased way, the point of view is...

Objective

300

What is flow?

When you don't have to think. Your performance is automatic.

300

when dopamine is released how does it affect a person?

makes them feel happy/good

300

What is clear feedback in a game?

Tells gamer when they're doing well/poorly and why

300

Not connected/ unimportant

irrelevant

300

When an author presents information that is fair-minded, neutral and gives no person opinion, the point of view is...

unbiased

400

Flow requires...

focus

400

What do the best games do with long-term goals?

break them in clear chunks

400

Why do players give up?

The game has too much information that is not important.


400

Involve oneself deeply in activity/ interest

immerse

400

noun/noun phrase gives more info/defines another noun in sentence

Appositive

500

Entirely/ Fully

wholly

500

Hints in a sentence that help us define unknown or difficult words

Context clues

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