CATEGORY 1: GHOULISH GRAPHS & DATA
CATEGORY 2: WITCHES' WARDROBE (FUNCTIONS OF BEHAVIOR)
CATEGORY 3: VAMPIRE VERBAL OPERANTS
CATEGORY 4: HAUNTED HIERARCHIES (PROMPTING & BEHAVIOR PLAN)y Name
100

This type of data collection tracks the exact number of times a behavior occurs, such as counting how many times a ghost says "Boo!"

What is frequency (or count)?

100

A witch flies away on her broomstick specifically to get out of doing her potion-brewing chores.

What is escape (or avoidance)?

100

A hungry vampire says "Blood!" because they are motivated by hunger and want to receive it.

What is a mand?

100

This errorless teaching strategy starts with the most intrusive prompt immediately to ensure the learner succeeds without making a mistake.

  • What is Most-to-Least prompting?

200

You record data if a behavior occurs at any point during a 10-second interval, perfect for capturing fleeting, fast-moving vampire bats.

What is partial-interval recording?

200

A little monster screams loudly because it feels good and scratches a physical, internal itch.

What is automatic reinforcement (or sensory)?

200

A vampire points out a window, sees a black cat, and says "Cat!" simply to share the experience.

What is a tact?

200

Hand-over-hand steering to help a child scoop pumpkin guts is an example of this type of prompt.

What is a physical prompt?

300

This discontinuous measurement requires the RBT to look up at the exact end of an interval to see if a behavior is occurring, like checking if a zombie is still walking when the timer rings.

What is whole-interval recording (or time sampling)?

300

A werewolf pulls on a BCBA's sleeve repeatedly until the BCBA stops talking to a colleague and looks at them.

What is attention?

300

One witch says "Hocus Pocus," and the RBT witch immediately repeats "Hocus Pocus."

What is an echoic?


300

This schedule of reinforcement provides a reward after a set, unchanging number of correct responses, like giving a piece of candy after every 3rd pumpkin sorted.

  • What is a Fixed-Ratio (FR3) schedule?

400

This measurement tracks the time between a demand and the start of a behavior, like timing how long it takes a mummy to start wrapping after being asked.

What is latency?


400

A goblin snatches a glowing skull right out of another goblin's hands because they wanted the item.

What is tangible (or access to tangibles)?

400

A ghost asks, "What is your favorite holiday?" and the zombie replies, "Halloween!"

What is an intraverbal?


400

This procedure involves withholding reinforcement for a previously reinforced behavior, which might temporarily cause a "spooky" burst in intensity.

  • What is extinction?

500

This is the value on the Y-axis of a graph when no data points are plotted, or the absolute starting point of a target behavior before any intervention begins.

What is baseline?


500

This proactive strategy involves providing a little monster with a steady stream of attention or snacks on a fixed schedule before they can engage in problem behavior to get them, effectively stripping the behavior of its function.

What is Non-Contingent Reinforcement (NCR)?


500

A monster looks at a written recipe card that says "Eye of Newt" and reads the words out loud without needing to see the physical item.

What is a textual operant?


500

This differential reinforcement procedure rewards a specific, functional alternative behavior while placing the problem behavior on extinction, like teaching a monster to tap a card instead of biting.

What is DRA (Differential Reinforcement of Alternative Behavior)?

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