The Departure
The Initiation
The Return
Background
Extras
100

Harry Potter being an orphan and living with his aunt and uncle are an example of this part of the hero's journey. 

An Unusual Birth/Early Childhood

100

The things that the hero must overcome in order to complete the journey. 

Challenges (or Trials) 

100

This part of the Hero's Journey consists of The Return Home and The Mastery of Two Worlds. 

The Return

100

This is known as the quintessential archetypal myth. 

The hero's journey. 

100

List the 3 main portions that make up the hero's journey. 

The Departure, The Initiation, & The Return

200

The hero takes the first steps on the adventure, leaving home and setting off on the journey. 

Crossing the Threshold

200
Dory, Donkey, Maui, Obi-One Kenobi, and Gandalf are examples of this vital part of the hero's journey. 

Supernatural Helper or Mentor

200

The hero's ability to reconcile the experiences on the journey with the life back home. 

The Mastery of Two Worlds. 

200

This scholar studied mythologies around the world and found specific patterns known as archetypes throughout these stories. 

Joseph Campbell

200

True or False: The hero of a story will fit every step of the hero's journey. 

False

300

Something that spurs the hero into action. The hero is forced to leave the everyday world/life. 

The Call to Adventure

300
The point where the protagonist is changed by his/her experiences and becomes a true hero. 

The Transformation

300

Harry Potter returning back to his home with his aunt and uncle is an example of which party of the hero's journey? 

The Return Home

300

These are images & ideas, or basic units of expression, that appear in art or mythology around the world. 

Archetypes

300

List the 3 steps that make up The Departure. 

An Unusual Birth / Early Childhood, The Call to Adventure, Crossing the Threshold

400

The boundary between the life the hero has known before and the unknown challenges that await. 

Threshold

400

The darkest, most perilous part of the hero's journey. 

The abyss

400

The hero may decide not to stay but usually goes back - at least temporarily. 

The Return Home

400

A type of myth that sometimes involves a flood, fire, or some other means. 

Creation or Destruction Myth

400

This part of the Initiation typically makes up most of the rising action of the story. 

The Challenges or Trials

500

Sometimes the hero does this when first getting the call to adventure.

Rejects it

500

A pen from a mentor, a magical sword named Excaliber, a father's lightsaber, a wand chosen just for the hero, and Thor's hammer are all examples of this. 

Special Weapon

500
Moana teaches her people to fish and become voyagers again. 

The Mastery of Two Worlds

500

The title of Joseph Campbell's book where he outlines the hero's journey. 

The Hero with a Thousand Faces

500

The Return Home and The Mastery of Two Worlds make up this part of the hero's journey. 

The Return

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