This boss serves as an alternate path to Act 2.
Phantom
This red tool serves the same purpose as the Quick Slash charm from Hollow Knight.
Flea Brew
This religious institution was constructed to put Grand Mother Silk to sleep.
The Citadel
This crest has one upgrade.
Cursed/Witch
This Act 2/Act 3 boss rewards the player with a Silk Heart.
The Unravelled
This blue tool drastically reduces the difficulty of the areas located to the right of The Citadel.
Wreath of Purity
In his prime, this tyrannical ruler had power over half of Pharloom.
Crust King Khann
Originally created for a trailer, this song plays during a parkour sequence in Act 3.
Enter Pharloom
This recurring boss was named after his voice actor.
Trobbio
This red tool is an upgrade from the Ruined Tool in Bilewater.
Silkshot
This machine is the cause of Bilewater's pollution.
Exhaust Organ
This item can be collected from the Clover Dancers as a substitute for one of the other three hearts to activate Red Memory.
Conjoined Heart
Attacking this boss does not produce silk.
Father of the Flame
This silk skill is obtained from binding an Act 2 boss.
Rune Rage
Eva
In Act 3, this song replaces Repose.
Reprieve
This boss has a voided variant that is completely funtional in the current game, only being "unused" due to being mandatory for triggering Act 3.
Last Judge
Shell Satchel
Along with the Weavers, these people were the only ones who knew of the Citadel's true purpose.
The Conductors
The only achievement with a multicolor icon.
Passing of the Age