Research
Interfaces
Creating the User Experience
Grab Bag
Design
100
A type of research method that gains insight by polling a sample audience with pre-defined questions.
What is a survey?
100
Interfaces that monopolize the users attention for long periods of time.
What is Sovereign Posture
100
A sketched skeleton of a page that shows the priority and placement of basic elements.
What is a paper wireframe?
100
Interface design must consider how each element relates to other elements and what is most important.
What is Hierarchy or Prioritized Layout?
100
Design that starts with an established visual framework from which all elements will be aligned and positions.
What is Grid Based Design?
200
A research method that gains insights through a conversation with a participant that includes questions regarding a particular product or feature.
What is an interview?
200
Applications or processes that run in the background and have only a small visual cue if any interface at all.
What is Demonic Posture?
200
Narratives similar to that of a comic book, short but with a plot describing behaviors and motivations a persona would have using a interface to accomplish a goal.
What is a context scenario?
200
This process is often undervalued but can drastically improve designs and save time by allowing for quicker ideation and change early in the process.
What is a paper wireframing?
200
Alignment, Type, Style, Size, Color and Contrast
What are elements used in Prioritized, or Hierarchical Design?
300
Research data that was observed, or deals with descriptions or opinions. Cannot be measured.
What is qualitative research?
300
Interfaces that are used for brief periods of time and only a few primary goals.
What is Transient Posture?
300
An interactive representation of a interface used for validation testing, and development handoff.
What is a prototype?
300
Ensuring a website can be used by all people, including those with disabilities.
What is accessibility?
300
Elements with a clear indication of their use.
What is an Affordance?
400
A representation of multiple users that communicates the common behaviors, goals, needs and frustrations found in research.
What is a persona?
400
A method for capturing best practice or common solutions in an interfaces interactions and controls.
What is a Design Pattern?
400
A set of sequential thumbnail sketches that begins to flow out the path of the key path scenario in a design.
What is a storyboard?
400
A representation of the final product that users can interact with on a limited bases to gauge functionality and usability.
What is Interactive prototype?
400
The ease with which all parts of the interface work together to create a seamless experience.
What is Harmonious Orchestration?
500
Research data that deals with numbers and can be easily measured.
What is quantitative research?
500
A combination of the type of device and the technology.
What is the Platform?
500
A method of evaluating a product’s ease of use by observing as a participant uses it to carry out common tasks.
What is a usability study?
500
Products designed to provide additional assistance with technology to individuals with physical or cognitive impairments.
What is assistive technology?
500
A new design/technology this is innovative and combines aspects of other technologies, but forms something entirely new that users haven't learned before.
What is Disruptive Technology/Design?
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