Thinking and Decision Making
Memory
SCT
Random
100

This model states that we have 2 systems for problem-solving and decision making

Dual Process Model

100

This memory model states that we store memory in multiple places in our minds

The MSM (Multi-Store Model)

100

The observer must be able to remember the behavior that they have observed to then reproduce that behavior immediately or after some time has passed.

Retention
100

The measured variable in research

Dependent Variable
200

This system of thinking is fast, automatic, takes shortcuts, uses heuristics, etc

System 1 thinking

200

This memory model states short term memory is not just one store but a number of different stores; explains why we can multi-task

Working Memory Model (WMM)

200

The learner must focus on the model in order to learn a behavior. Can be influenced by certain factors, including the model’s attractiveness, authority, or level of entertainment

Attention

200

Sampling Method: Participants all have an equal chance of being selected. For example, pulling names from a hat

Random

300

This system of thinking is slower and more rational; Requires concentration and effort


System 2 Thinking

300

A a system of organizing and perceiving new information; based on our past experiences


Schema

300

Learners must want to replicate the behavior that they have observed. They must understand the potential outcome if they repeat the behavior – was the model rewarded or punished for their behavior?

Motivation

300

Ethical Guideline: Participants should not exposed to physical or psychological harm greater than what they might encounter in everyday life.

(Protection from) Undue Harm

400

This bias is the tendency to rely too heavily on the first piece of info we see when making decisions

Anchoring Bias

400

A highly detailed, exceptionally vivid "snapshot" of the moment when a surprising and emotionally arousing event happened.

Flashbulb Memory

400

The individual must have the physical and/or mental ability to replicate the behavior. What aspect of SLT is this?

Potential

400

According to the Multi-Store Model, how do we transfer information from STM to LTM?

Rehearsal

500

This bias is when our decisions are influenced by the way information is presented.

Framing Effect

500

Theory that memory is a process of reconstructing past events using a combination of information from the event, personal experiences, and other cognitive processes


Reconstructive Memory

500

This term means that we don't have to personally experience a reward or a punishment for a behavior; we can watch another person experience it and then learn through observation.

Vicarious Reinforcement

500

When a sample is an accurate picture of the group you are trying to study it is:

Representative/Generalizable

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