Figurative Language & Imagery
Structural Choices
Stylistic Devices
Rhetorical Devices
Mix & Match
100

Definition: This device compares two unlike things using “like” or “as.”

Simile

100

The order in which events happen in a story.

Chronology

100

The author’s word choice.

Diction

100

An appeal to emotion.

Pathos

100

“Boom! Crash! Buzz!” What device is this?

Onomatopoeia

200

Example ID: “Time is a thief that steals our moments.” Name the 2 devices.

Metaphor and Personification

200

A story inside another story.

Frame Narrative

200

The arrangement of words in a sentence.

Syntax

200

An appeal to logic or reason.

Logos 

200

A polite way of saying something unpleasant, like “passed away.”

Euphemism

300

This device gives human traits to non-human things.

Personification

300

A scene that jumps back to an earlier time.

Flashback

300

Repeating a word or phrase for emphasis.

Repetition

300

An appeal to the speaker’s credibility or trust.

Ethos

300

A common saying like “break the ice” that doesn’t mean exactly what it says.

Idiom

400

A hint of what will happen later in the story.

Foreshadowing

400

Ending a chapter at an exciting moment to keep readers hooked.

Cliffhanger

400

Repeating the beginning of a sentence or clause.

Repeating the beginning of a sentence or clause.

400

A question asked for effect, not for an answer.

Rhetorical Question 

400

The author’s attitude toward the subject or audience.

Tone

500

A recurring image or idea that supports a theme.

Motif

500

A narrator who may not be telling the truth.

Unreliable Narrator

500

Leaving out conjunctions, as in “I came, I saw, I conquered.”

Asyndeton

500

“It was the best of times, it was the worst of times.” Name the device.

Antithesis 

500

What is the difference between TONE and MOOD?

Tone is the author’s attitude toward the subject or audience, whereas the overall feeling a reader gets from a scene. 

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