Journalism
Analysis
Rando
Dev
History
100

What is the most common kind of game writing in games journalism? 

The game review

100

What one of the three required parts of analysis that Tony keeps harping on? 

Form

Content

Context

100

What room is this class in? 

LIB 2612

100

What is the book we read in this class that describes how development is done? 

Blood, Sweat and Pixels

100

Name one of the four games covered in the history of games part 1 portion of class

Ulama

Go

Ur

Oware

200

What is the title of the first magazine Nintendo put out? 

Nintendo Power

200

What fruit does Tony continue to compare Juul's Model of a classic game to? 

Mangosteen

200

Name all four of the ninja turtles!

Leonardo

Donatello

Michelangelo

Raphael

200

In the video game industry who is (typically) in charge of making sure things are running smoothly and on time? 

The producer

200
Who is the creator of the original Space Invaders? 

Tomohiro Nishikado

300

What are the three parts of the commercial review (hype) cycle? (in order)

reveal, preview, review

300

Name three of the 6 elements of a CLASSIC game (according to Juul).

fixed rules

variable outcome

valorization of outcome

player effort

player attachment to outcome

negotiable consequences

300

What is the name of the company that we did a gamer motivation profile survey from? 

Quantic Foundry

300

What was the name of the woman who made the game Train (we watched a video of hers)

Brenda Romero

300

What was the first game to feature "Mario"? 

Donkey Kong

400

Who is said to have started the New Games Journalism movement? 

Kieron Gillen

400

What kind of analysis describes the players experience of a particular game? 

Personal Account

400

What is the "real" part of Juul's theory of video games being "half real"?

Game Rules

400

What's it commonly called when you try to turn an otherwise mundane task into a game?

Gamification

or

Jeopardy Review Game

400

When was the original Nintendo Entertainment System released in the USA?

1985

500

What game company did the Shovel Knight crew (Yacht Club Games) work for before striking it out on their own?

WayForward

500

What game was analyzed in a video to show the conventions of fighting games? 

Shaq-Fu

500

Why does Samus (protagonist of Metroid) have large shoulder pads? 

Game boy lacked color so the designers had to find another way to differentiate between normal and varia suit

500

What's a game demo that showcases the game's capabilities from top to bottom? 

Vertical Slice

500

What is the secret code for the original Metroid that Tony made you remember?

Justin Bailey

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