Base Races
Tariel
Classes
Monsters
Magic
100

This race can be described as part demon and part human

What are Tieflings

100

The most powerful man in Casca

Camron

100

This class has the highest hit die

What is a Barbarian

100

This Monster has the highest challenge rating in the 5e Monster Manual

What is a Tarrasque

100

This Cantrip is capable of repairing objects and shares it's name with a mincraft enchantment

What is Mending
200

This race has Wood, High, and Dark subraces

What are Elves

200

The Host's First and Last Name

What is Iron Bound

200

This class recieves features such as Extra Attack, Foe Slayer and Favored Enemy

What is the Ranger

200

This monster is useless

What is a Giant Snake

200

This Cantrip can be used to create an extra limb capable of performing simple tasks

What is Mage Hand

300

This Race receives bonuses of +2 STR and +1 CHA

What are Dragonborn

300

The current ruler of Phaeton

Arlen Phaeton

300

This wielder of magic is derived from a bargain with an extraplanar entity

What is the Warlock

300

This monster's challenge rating of 21 increases to 22 while in its lair

What is a Lich

300

This 2nd Level Necromancy allows the user to Impart one of 2 disabilities on a target

What is Blindness/Deafness

400

This race recieves the Lucky Feature

What are Halflings 

400

The full names of the five Heroes who slew Dracula

Who is Lilis Alsea, Gray Ithruen, Donovan Rosenheim, Eimer, Caelum 

400

This Official class was created by Critical Role Dungeon Master Matthew Mercer and is available on DNDBeyond

What is Bloodhunter

400

This medium size monster is responsible for crushing a Vampire to death

What is a Cervitaur

400

This Sorcerer Origin is capable of producing random wacky effects

What is Wild Magic

500

This race is the only one to not recieve a +2 in any ability score

What are Humans

500

The name of every nation in Brozane (The main continent in Tariel).

What is Phaeton, Vazaris, Galcur, Casca, and Aspose.

500

This class has the most subclasses available (not including Xanathar's)

What is Wizard

500

This Multi Headed Monster is responsible for wiping memories

Who is a False Hydra

500

Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Each creature in a 30-foot-radius sphere centered on a point of your choice within range must make a Wisdom saving throw. On a failed save, a creature becomes frightened for the duration. The illusion calls on the creature's deepest fears, manifesting its worst nightmares as an implacable threat. At the end of each of the frightened creature's turns, it must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends for that creature.

9th level Spell

Wizard

What is Weird

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