People recognize and remember these, and they help simplify complex information.
Patterns
This shows the sequence of activities or wagons in a Takt train.
Workflow
According to the sources, no schedule should be made without these to account for variation.
Buffers
Number of processes x Process time per unit = Project Duration
Littles Law
This is a schedule that shows workflow, trade flow, and logistical flow, all on one page.
Takt Plan
This German word means a baton, a beat or rhythm.
Taktzeitz
This depicts the movement of wagons from one Takt zone to another.
Logistical Flow
Implementing this is defined as workable backlog that can be done without affecting the main flow.
Inventory Buffers
Every system has one, Once optimized, another one (or more) will be exposed
Law of Bottlenecks
Defined as the time beat or rhythm of a project, this also specifies the increments in which wagons are fit.
Takt Time
This part of the Takt plan shows defined Takt wagons and their color/number codes.
Takt Legend
The movement of trades from Takt zone to Takt zone is described as this.
Trade Flow
Having additional resources like material, equipment, or labor to work on describes the implementation of one of these.
Capacity Buffer
The difference between an ideal and actual situation
Law of the Effect of Variation
These are groups of work packages, or blocks of work, represented on the Takt plan. Often made up of different scopes of work or trades, with defined durations
Takt Wagons
This is a standard production area determined by its repeatability and ability to fit into rhythm with other areas.
Takt Zone
This is a permanent condition on or around a project that limits or restricts, such as geographical features or weather.
Constraint
Implementing one of these involves adding 3-5% additional time to a schedule to account for variation.
Time Buffer
Adding Manpower to a late task or project will further delay the task or project
Brook's Law
This is a series of Takt wagons that form a Takt zone, often described as a production line in a one-piece flow system.
Takt Train
This is the rate at which finished goods are produced or delivered to the customer within a system. This is the reason why flow is created in a project system.
Throughput
This is anything that has the potential to impact work, but can be identified and removed before work begins, like missing information, defective parts, or coordination issues
Roadblock
This key practice, along with Kaizen, is encouraged to take place incrementally throughout a job or process for improvement.
Pause and Reflect
As utilization increases, the waiting time (or process duration) increases disproportionally.
Kingman's Law
This is a series of Takt trains that compile to make up a similar system, such as Sitework or Foundations.
Takt Phase