Social
Having to do with the way people spend time with other people.
(Examples: Talking or being friendly with others)
Name one beneficial effect of video games.
Multiple answers
Name one harmful side effect of video games.
Multiple answers
Which word would best finish this sentence?
Interactive/addictive/beneficial
Video games that allow you to talk with other players while playing are considered _________.
Video games that allow you to talk with other players while playing are considered interactive.
What does the M-Rating stand for on a game?
(Extra 150 points if you can define it)
Mature: Developed, grown-up, put together, respectful, quiet.
Fully-developed physically or emotionally.
Influence
Name one positive influence of video games from our reading on pages 6-11.
What page is it on?
Answers will vary
Name one negative influence from the text on pages 6-11.
What page was it on?
Answers will vary
Someone who has an __________ on me is _______ because ___________.
Use the word influence in this sentence frame.
Answers may vary
Someone who has an influence on me is (family/friends/famous person) because they ________.
True or False
Research shows that nearly 10% of gamers are addicted.
(Bonus 50 points if you define addicted)
True!
Addicted: physically and mentally dependent on a particular substance, and unable to stop taking it without incurring adverse effects.
A bad habit
Violent
To harm or kill someone
Name two beneficial things related to video games.
**Full sentences that have not been used yet in the game**
(Bonus 50 if you use "Social" in one of your sentence)
(Multiple answers)
Name two harmful things related to playing video games.
Full sentences** answers must not have been used in the game before.
(Bonus if you use the word violence in one of your answers)
(Multiple answers)
Finish the sentence frame using the word addiction.
I know that my friend has an _________ to video games because he ___________.
I know that my friend has an addiction to video games because he (answers may vary) cannot stop playing them/plays them for 15 hours a day/.
Gaming console, computers, handheld devices, cell phones.
Verb or Noun?
Dwayne Wade influences young people to be like him.
Verb!
If the word comes after a person's name, it's likely an action word (verb). If a/an/the comes before the word, it's usually a noun.
How can video games be both interactive and social?
Videos games are interactive because they often require you to be social.
Name three reasons video games are harmful specifically related to their school work or social life.
Write two sentences using a total of three vocabulary words you've learned so far in class.
Make sure the sentences make sense together.
Answers may vary.
Finish the sentence frame: 65% of game-playing teens play __________ with other people who are in the same room.
A) Violently
B) Benefits
C) Socially
C) Socially
65% of game-playing teens play _Socially_ with other people who are in the same room.
Define the word beneficial.
(Bonus 50 if you label it an adjective or verb)
Having a good or helpful effect on something.
Adjective **remember if a word ends in -(al) it is likely an adjective!
Complete the sentence frame using these words. (Must write and repeat the whole sentence frame)
Team/Social/Problems
Video games improve ________ skills by working as a _______ and solving __________.
Video games improve social skills by working as a team and solving problems.
Complete the sentence frame using these words. (Must write and repeat the whole sentence frame)
Self-control/aggression
Violent games can cause an increase in ________and a decrease in __________.
Violent games can cause an increase in aggression and a decrease in self-control.
Match the like terms!
Say how you know.
_____ _____ is the same as ______ ______ because ____________________.
Positive influence is the same as a beneficial affect because positive is the same as beneficial and influence is the same as affect.
Negative influence is the same as harmful affect because negative is the same as harmful and influence is the same as affect.
How many hours do addicted teens play video games per week? A)10hours B)24hours C)18hours
B) 24 hours