Is this a red or green breakout?
Red
DOUBLE JEOPARDY
If F1 or F2 aren't sure which direction the puck will head, where should they initially position themselves?
Along the dot lines
How do you know if you are D1 when the puck is low?
You are the closest defenseman to the puck
How many players collapse to the crease when the puck is in front of the net?
All 5
Who defaults to the 2 F positions?
Who defaults to the 3 D positions?
LW-C-RW-LD-RD
F1-F2 = LW-RW
D1-D2-D3 = C-LD-RD
We recover a puck under pressure below the goal line in our defensive zone. What breakout do we use?
Red / anchor breakout
What do supporting defensemen do first to start a breakout?
Quick to 3
You were D1 pressuring the puck behind the net, but the puck just got passed away from you. What should you do next?
Reload to the middle / slot
Name the three zones we split the defensive zone into
High, middle, low
When will we use LW-RW-C-LD-RD positions?
Faceoffs and line changes
Where are our release points on the breakout?
Far blue line posts
How do you know if you are F1 on the breakout?
The puck is headed toward you
When the puck goes to the point, what do D1-D2-D3 do?
Report middle & box-out a man
How do we want to defend against red pucks?
Go toward the puck, swarm & outnumber
How to you know if you are D1? D2? D3?
D1 = closest to the puck or puck carrier
D2 = second-closest to the puck
D3 = furthest from the puck
In a perfect world, on the breakout we get the puck to space, then get the puck to speed, then do what?
Gain middle-ice
What does F2 do on the breakout?
Slash between opposing D
When the puck goes to the strong-side point, what do F1 & F2 do?
F1 pressures inside-out
F2 holds the slot
Name both laws of defensive zone coverage
F1-F2 stay above dots
Reload middle / stop inside house
Define good ice vs bad ice
Good ice = inside the dots / middle
Bad ice = outside the dots / along the boards
Name both laws of the breakout
Always pre-scan
2-second rule
What does F1 do on a red breakout?
Anchor the boards
Name both F1 & F2's positional responsibilities in low coverage
F1 cuts the top
F2 holds the slot
Name 3 we can look for that indicate the opponents have a green puck
Opponents have space, speed or ability to scan
Name the 6 primary game patterns
Breakout / regroup (DZ or NZ)
Rush (NZ to OZ)
Possession / cycle (OZ)
Forecheck (OZ or NZ)
Backcheck (NZ to DZ)
Coverage (DZ)