learning
Games
technology
100

Using games to teach academic content to students 

What is game based learning

100

Academic learning included withtin the structures of online or software and app-based game formats 

What is serious games

100

a technology process in which machines produce three dimensional solic jobjects based on coded instructions 

What is 3D printing 

200
Approach to instruction in classroom emphazizing learning by making 

What is maker based learning

200
Games that are downloaded to a personal de-vice

What are desktop-based games

200
Computer based three dimensional enviorments for students and teachers to explore interactively 

What is virtual reality

300

Approach to curriculum and instruction organized around problems or issues for students to solve

What is problem based learning

300

Learning or entertainment often featuring virtual worlds, avatars etc 

What is computer and web based games

300

Online learning enviorments where srudents interact as game players, often through the use of avatars 

What is virtual worlds 

400

Students learning academic information without realizing they are doing so 

What is stealth learning

400

Recreations of real world situations and settings in a game-like format 

What is simulation game 
400

Software that records and extends thinking and brainstorming with pictures and webs 

What is Visual thinking and concept mapping tools

500

Applying prior knowledge and critical thinking strategies to develop answers or solutions to a problem

What is problem solving 

500

Using game playing to motivate people to use technology for specfic purposes

What is gamification 

500

Students and teachers designing, constructing, and using robots as part of a school curriculum

What is robotics

M
e
n
u