1.1(Intro and Def.) and 1.6 (everything else)
1.2 (Motor Abilities and Motor Behaviour)
1.3 (The Scientific Method and Skill Research)
1.4 (Information Processing)
1.5 (Reaction Time)
100

Define Motor Skill

The ability to get to the end result with maximum certainty (not luck) and with minimum energy or time.

100

What does a standardized test do? what is an example of of one?

make comparisons

eg. IQ, VO2 Max, MCAT

100

What are the 5 sequential steps used in the scientific method.

1. research question

2. hypothesis

3. collect data

4 analyze data

5. test hypothesis

100

True or false?

The stages of information processing can occur in any order.

False.

They must happen sequentially.

100

Reaction time + Movement time = ???

Response time

200

Compare discrete, serial and continuous skills. Give an example of each.

Discrete: distinct beginning and end points. (eg. darts, light switch, shooting rifle)

Serial: Discrete actions linked together. (ed. hammering a nail, gymnastics routine)

Continuous: No distinct beginning or end. (eg. swimming, steering a cart)


200

Compare the experimental and differential approach

experimental: Examines variables that influence individual's performance or behavior in a uniform way, usually in lab conditions. Lead to general laws and rules

Differential: Examines differences in abilities of individuals and how they deviate from the average. Important to clinicians and teachers.

200

What does correlational research do? 

establishes relations between variables. (strength + Direction). no manipulation. 

200

Compare serial and parallel processing.

serial: one stream of information

parallel: 2 or more streams of information

200

When is the foreperiod?

Before the stimulus is presented. Before Reaction time.

300

What are the benefits and costs of anticipation?

benefits: If done correctly, it can result in RT = 0 ms, and/or action can be done simultaneously or even before the signal

Costs: The signal may not be what was anticipated. Incorrect anticipation can result in more processing activities and longer delays. Could create a biomechanical disadvantage.

300

Compare abilities and skills

Abilities are inherited, stable and enduring, limited in number. each ability underlies many different skills

Skills are developed and easily modified with practice, are countless in number. each depend on several abilities.

300

Why is absolute error not used as much?

It does not give directionality 

300

What are the 3 stages of information processing?

stage 1: stimulus identification

stage 2: Response selection

stage 3: response (movement programing)

300

Time delay due to parallel processing of competing streams of information during the stimulus identification stage is called...?

The Stroop Effect

400

Explain the Bottleneck hypothesis. (feel free to draw a picture!)

Two stimuli can be identified, but you can only do the one you initially chose as you must finish one action before starting another.

400

What "evolution" of abilities hypothesis fits the following description?

A person who performs well on one skill, should always produce high levels of performance on another similar skill.

General Motor Ability Hypothesis

400

What does rrepresent?

What does k2 represent

r2 = Explained variance

k2 = Unexplained variance

400

Stimulus identification has what kind of processing?

How about response selection?

Stimulus Identification: Parallel

Response: serial and parallel

400

What are the 5 factors that influence reaction time?

1. The Stroop Effect

2. Number of stimuli

3. Response complexity

4. Stimulus response compatibility

5. Intensity of Stimulus.

500

Walk us through the entirety of the inverted U principle. Include perceptual narrowing, Cue utilization hypothesis, and optimal arousal levels.

Perceptual narrowing: As arousal levels increase, You can constrict your attentional focus in order to devote more attention to the most relevant stimulus sources.

Cue Utilization Hypothesis: an explanation of error at high and low arousal. low = many cues available but some are irrelevant, selection of the appropriate cue is impaired. High = perceptual narrowing, impaired ability to pick up on other relevant cues. 

Think of the two arousal/performance graphs.

Optimal arousal levels depend on person, task and environment. 

Fine/complex tasks are optimal at low arousal

Team sports are optimal at moderate arousal

Gross/simple tasks are optimal at high arousal levels

500

Name all the perceptual motor abilities (4) and the physical-proficiency abilities (3) from grouping of abilities.

perceptual motor abilities: reaction time, manual dexterity, finger dexterity, multi limb coordination

Physical-proficiency abilities: strength, balance, stamina.

500

True or false?

If r is low, then there is no linear relation.

False

it could also mean that there is a linear relation, but it is weak.

500

In response selection, you can have one response per ___ milliseconds. 

300

500

What decibels lead to the fastest reaction time and at what decibels do you start seeing diminishing returns?

fastest reaction: 110 Decibels

Diminishing returns: 120 Decibels

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