Sensors
Turns
Accuracy
Random
Troubleshooting
100

This sensor must be placed on the board to calculate it's position before programs can be run.

What is Gyro?

100

Yaw, Pitch and Roll describe this sensor.

What is Gyro?

100

This issue can be solved by creating a jig, proper record keeping (including photos) and use of the grid line. 

What is Bad starting point?
100
This is the number Robot Game runs are you guaranteed during a competition.

What is 1 practice run and 3 competition runs? 

100

This tool allows you to record thoughts and problems to be fixed at a later date in Spike Prime.

What is Comment Box or Sticky Notes?

200
These sensors allow for line following or stopping at key points on the board.

What are color sensors?

200

This term means to turn the hub left or right.

What is Yaw?

200

Deliberately backing into a wall to straighten out, squaring on lines and using mission models to align solves this common problem.

What are alignment issues?

200

Name 3 things not allowed at the robot tables.

What is food, drinks, negative attitudes, computers, more than 1 robot, more than 2 team members per side?


200

This useful strategy is used to figure out where in your program something has gone wrong. 

What is Debugging?

300

Although not a physical sensor this method could be used as a sensor to correct the robot's position.

What is a wall? What is squaring on a wall?

300

What symbol is used to represent the difference in left or right turns?

What is the negative symbol?

300

Name two reasons a code works on one robot and not the other.

What is battery life, lego pieces coming apart, warped motors, motors and sensors aren't prefect matches?

300
How long do you have for your judging session? Bonus points if you can break down the times into Welcome, Project Presentation, Robot Presentation and Questions and final share & feedback. 

What is 30 minutes? This includes set up during the 2 minute welcome/ introductions, 5 minute presentation for project, 5 minute questions, 5 minute robot design presentation, 5 minute questions and finally 8 minutes that teams may use to share final thoughts and judges can ask final questions. Bonus 300 points if correct. 

300

This technique allows you to review what actually happened during a program to the robot. It is also a great way to document real time progress made on the robot game. It does require the use of another technology.   

What is Recording and replaying the robot performance? 

400

This sensor uses ultrasonic technology to measure. 

What is Distance Sensor?

400

Mario Cart isn't the only place you can use this turning method.

What is Gyro Drift?

400

Yaw angle 78 is a more accurate way to turn what angle?

What is 90 degrees?

400

These words help guide all FLL Challenge teams and show be practiced in and outside of FLL.  Bonus points if you list all of them.

What are Core Values?

Fun, Innovation, Inclusion, Discovery, Impact, Teamwork (bonus 300 points)

400
This technique allows you to reduce the guess and check methods, debug code and test sensors.

What is Sensor Data Checks?

500

This sensor uses newtons.

What is a Force Sensor?

500

This type of turn allows for less error over time by calculating current position to correct itself. 

What is Proportional Control Turn?

500
There are 5 circular steps to this process which allows for an ongoing growth and improvement on any project. Bonus if you can name all 5 steps.

What is the engineering process? Identify, Design, Create, Iterate, Communicate. (Bonus 300 points)

500

This is our number one priority at FLL.

What is Gracious Professionalism? 
500

Although these are not always used during the robot game, this coding can allow teams to test their robot's motors and sensors. 

What is Pseudocode? 

M
e
n
u