Fundamentally changes how clearing jungle camps works (this is as vague as I can make it)
Ivern Passive (Friend of the Forest)
Their next attack will deal bonus damage, and can trigger this again with proper positioning. Can have two active charges.
Draven's Q (Spinning Axe)
Cleave in a cone in front of them, dealing damage to all hit. They gain a shield based on the number of targets hit.
Yone's W (Spirit Cleave)
Gain bonus attack speed for the next two attacks. The first of these attacks slows, while the second
Fiora E (Bladework)
Blink to a nearby location for 1 second before blinking back.
Zoe's ultimate (Portal Jump)
Attacks gain extra damage based on this champion's health and build up stacks.
Tahm's passive (an acquired taste)
Throw a projectile at a target that passes through enemies hit.
Kalista's Q (Pierce)
Create a damaging zone on the ground at the target area. Deals increased damage the lower health the target has.
Morgana's W (Tormented Shadow)
Apply a damage over time to a target. Other abilities in the kit refresh the duration of this effect. If the target dies, it spreads to another nearby.
Malzahar E (Malefic Visions)
Fire a powerful wave in a direction dealing to damage to any targets in its path. Deals reduced damage to minions
Ezreal's ultimate (Trueshot Barrage)
Becomes invisible while still or in a bush. Gains attack speed when leaving it.
Teemo's passive (Guerrilla Warfare)
Send out a missile rooting the first enemy hit. Recast to throw the unit in a direction.
Renata Glasc's Q (Handshake)
Passively gain increased defenses, increasing further when low health. Activate to increase their movement speed and stop dashes around them. If a dash is stopped, the enemy is slowed and grounded.
Poppy's W (Steadfast Presence)
Empower the next attack to deal damage behind the target.
Vi's E (Relentless Force)
Launch themselves to a location at high speeds, damaging and knocking up enemies.
Malphite Ultimate (Unstoppable Force)
Periodically empower the next attack to deal bonus % max health physical damage and healing them.
Aatrox' Passive (Deathbringer Stance)
Throws out a fan of blades, dealing damage and slowing targets.
Akali's Q (Five Point Strike)
Passively increases their movement speed and ghost them when not on cooldown. Actively damage a target and slow them.
Janna W (Zephyr)
Dash to a target damaging targets. Has no cooldown if used to dash to a target recently hit by their Q.
Diana E (Lunar Rush)
Summon soldiers that charge forward and knock back enemies.
Azir's Ultimate (Emperor's Divide)
After using their ultimate, gain movement speed for a short duration.
Jayce's Passive (Hextech Capacitor)
This champion becomes invisible and teleports to a location, and empowers their next attack. This can critically strike from behind.
Shaco's Q (Deceive)
Summon an exploding bomb that hunts targets, or grants bonus attack speed.
Elise W (Volatile Spiderling / Skittering Frenzy)
Knock back enemies and lingering Qs. Enemies hit by the Q are stunned.
Syndra E (Scatter the Weak)
Fire an explosive in a direction dealing damage to the first champion it hits. After hitting a champ or reaching the maximum range, it explodes dealing damage in a cone.
Graves' Ultimate (Collateral Damage)