Definition
Types
What is this game's tone?
What Device is this game using?
How do games...?
100

What is Irony? 

Irony is when the opposite of what is expected to happen occurs.

100

Sarcasm is a form of...

Irony 

100

What is the tone of Mario? 

Lighthearted 

Whimsical 

Adventurous

100

What are three literary elements that games can use to set the mood for the player? 

Theme

Tone

Imagery 

Dialogue

Setting

200

What is Foreshadowing? 

A literary device that gives a hint or clue about future events in a story.

200

What are three different types of irony? 

Verbal Irony

Situational Irony

Dramatic Irony 

Cosmic Irony

Socratic Irony


200

What is the tone of Dark Souls? 

Dark 

Melancolic 

Tragic 

200

What are the three most important elements a Flashback needs? 

Trigger

Purpose

Transistion 

300

What is Mood? 

The emotions or feelings that a piece of work evokes in the audience

300

What is Chekhov's Gun? 

A literary principle stating that every element in a story should be necessary

300

What is the tone of Hollow Knight? 

Somber

Lonely

Hopeful 

300

What are three elements of design games use to communicate the tone? 

Visual 

Audio

Gameplay

Narrative 

400

What is Tone? 

The author's attitude toward the subject presented in their work

400

What is Socratic irony? 

When one character knows something that the other characters do not. 

400

What is the tone of Stardew Valley? 

Cozy 

Nostalgic

Hopeful 

400

What are the most common types of irony used in games? 

Situational Irony 

Verbal Irony 

Dramatic Irony 

500

What is an Allusion? 

A figure of speech used to reference something without explaining how it relates to the current context.

500

What is a narrative tool that can be considered a form of foreshadowing? 

Red Herring

Chekhov's gun 

Flashback

Flashforward 

500

What is the tone of Portal? 

Dark Comedy

Suspense

Dread

500

What three elements in a game can be used to foreshadow future events? 

Dialogue

Visual Cues

Audio Cues

Environmental Design 

Mechanics

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