A-C
C-F
G-I
I-R
R-Z Category
100
The character who works against the main character and is usually the source of the conflict.
Antagonist
100
The part of the story where setting, characters, and background information is established.
Exposition
100
A category of literature or film.
Genre
100
A feeling or emotional state that a piece of literature creates in the reader such as comedic, suspenseful, tragic, joyous, etc.
Mood
100
The time and place of a story
Setting
200
From the Greek word for ladder, it is the moment in a story when the conflict or crisis reaches its point of greatest intensity and is usualy the turning point in the story's action.
Climax
200
Writing that tells about imaginary characters or events.
Fiction
200
Exaggeration or overstatement
Hyperbole
200
The part of the story where conflict starts and escalates. These parts are necessary to bring about the climax.
Rising Action
200
A major character in a work of fiction whom the reader knows much about, also known as a dynamic character since the reader is aware of the changes they made.
Round Character
300
A word formed from the first letters in a phrase. For example, RADAR is word that was formed from the phrase “Radio Detection And Ranging"
Acronym
300
a scene in a movie, novel, etc., set in a time earlier than the main story.
Flashback
300
The events that follow the climax and help to bring closure or a resolution to the conflict
Falling Action
300
A humorous imitation of a literary work, one that exaggerates or distorts the original work.
Parody
300
The way an author conveys his/her attitude about particular characters and subject matter. In poetry, it is called “voice.” It is the feeling the author brings to the piece or the attitude the author takes (towards the subject, audience, or character[s].
Tone
400
The occurrence of the same letter or sound at the beginning of adjacent or closely connected words.
Alliteration
400
A round character who changes or evolves over the course of the story.
Dynamic Character
400
Mental or Sensory pictures or feelings that a reader experiences with a passage of literature.
Imagery
400
Figure of speech in which a nonhuman subject is given human characteristics.
Personification
400
A flat character who does not change or alter his personality over the course of a story.
Static Character
500
A reference to something famous to make a point. For example, if your teacher calls your class a horde of Mongols, students would have no idea if they were being praised or reprimanded unless they know what the Mongol horde was.
Allusion
500
A character that provides a contrast to another character. For example, Olaf to Marshmallow.
Foil
500
A minor character in a work of fiction who the reader knows little about, also known as a static character since the reader is not aware of any changes they made.
Flat Character
500
A statement that seems to be contradictory but actually presents a truth.
Paradox
500
Anything that stands for or represents something else.
Symbol
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