Everything is just kicker
High as a SpellsKite
no mana, no problems
The Nadu Issue
Klefkiwords
100

This creature can't attack.

Defender

100

Excluding Acorn cards, this card has the highest mana value. Just don't tell its Scion!

Draco


100

Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.

{T}: Add one mana of any of the exiled card’s colors.

Chrome Mox


100

...coming down for no mana on turn one, it's quite possible to have the explosive start of this, into a Signet or Talisman, land, and another Signet, leaving that player untapping five mana on turn two...

Mana Crypt


100

The Pokémon gains 25% of its maximum HP back.

Recover

200

For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.

Time travel

200

Excluding Acorn cards, this card from a Standard-legal set has the highest toughness of all non-token creatures. Don't tell Zac Efron.

Charix, the Raging Isle


200

You have no maximum hand size.

Spellbook


200

...and given the limitations of the Pauper card pool, many decks struggle to interact with this win condition. Therefore, to address Storm's high win rate and high metagame share...

Chatterstorm


200

A 20 base power grass move that restores up to 50% of the damage dealt to the user's HP.

Absorb

300

When this creature becomes blocked, it gets +N/+N until end of turn for each creature blocking it beyond the first.

Rampage

300

This sorcery can deal the most printed damage to a single target creature - no more, no less, no players, and no other creatures. Blasphemous!

Into the Maw of Hell


300

1, Sacrifice a permanent: You gain 1 life.

Claws of Gix


300

...the one format in Magic where players can enjoy playing with super powerful artifact mana like the Moxen, Sol Ring, and Black Lotus. We'd like to reduce the number of games that immediately come down to an early [card] preventing the opponent from casting spells...

Karn, the Great Creator


300

The Pokémon damaged by this move becomes badly poisoned.

Toxic

400

When a creature is put into your graveyard from the battlefield, you may pay N. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.

Recover

400

Excluding double-faced cards and Acorn cards, this card has the most individual characters in its English card name. Now you too can deal one extra commander damage for two mana!

Okina, Temple to the Grandfathers


400

Indestructible

Darksteel Relic


400

...in a large tournament, such as a Grand Prix, when time for the round expires, players are given five additional turns to complete their game. Usually, this takes a few minutes to conclude the rest of the games. However, a player playing Eggs might have a fifteen-minute turn during the additional turns, delaying the start of the next round by ten minutes or more (beyond the next-longest match). Over the course of a day, this can mean an extra hour of waiting for everyone else in the tournament. The DCI considered which card to ban to deal with this issue. We decided to try and do the narrowest possible ban...

Second Sunrise


400

When this Pokémon faints due to damage from a move that made contact, the attacking Pokémon loses 25% of its own maximum HP.

Aftermath

500

You may cast this card as though it has flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Substance

This was introduced in 2006 but removed in 2010. It was never printed in paper.

500

At nearly 30 years between printings, this card has the longest time between original printing and its first paper reprint. Just send it to the graveyard with a Mystic Decree!

Arboria 


500

{T}, Sacrifice this artifact: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

Dark Sphere


500

...a key piece of that core, serving the role of a one-mana trinket that is powerful to cast many times in a game. The pattern of constant discard it forces on the opponent is among the least-fun elements of the deck and shrinks the game in a way that makes it hard to come back from once the self-bounce deck gets going...

Hopeless Nightmare


500

The user transfers its held item to the target.

Bestow

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