Pricing & Costs
Distribution & Inventory
Theme Parks & Marketing
Sales Process
NFL
100

This is the price you pay to make or buy a product to resell.

wholesale cost

100

Goods and materials a business keeps on hand to sell or use.

What is inventory

100

Games that promote brands through interactive play

advergaming

100

The phase where you gather details about your customer’s needs.

Determining needs

100

2016 Number 1 Overall Pick

Jared Goff

200

Pricing based on production cost plus markup.

cost-based pricing

200

The process of getting a product to the customer

distribution

200

McDonald’s and Coca-Cola use this technique in their mobile games.

advergaming

200

The part where you match a product to a customer’s needs

presentation

200

WR with the most total yards last year

Ceedee Lamb

300

The point at which total revenue equals total cost.

breakeven point

300

A method of getting products directly to consumers.

direct channel

300

This is the main ride or experience that draws visitors.

anchor attraction

300

This is the step where the customer agrees to buy

closing the sale

300

Last RB to eclipse 2000 yards

Saquaad
400

These costs stay the same regardless of how much you produce.

fixed cost

400

A method of getting products to consumers using intermediaries.

indirect channel

400

Theme parks use this to shape design, marketing, and experiences.

theme

400

This step involves handling questions or concerns

overcoming objections

400

Record Holder for most yards in a season

Cooper Kupp

500

Costs that change depending on how much you produce or sell.

variable cost

500

You use this type of pricing strategy when calculating profit margins.

cost-based pricing  

500

Designing layout and story to reflect the park’s brand.

using the theme to your advantage

500

These two stages give the most information about the customer

Preapproach and Determining needs

500

All time leader in passing yards

Tom Brady

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