Name That Hero
Role Knowlege
Abilities & Ultimates
Lore
Subroles
100

This hero’s value often comes less from raw healing and more from denying enemy ultimates, saving teammates from burst windows, and forcing enemies to respect a single cooldown.

Who is Kiriko

100

This role’s job is often misunderstood as “absorb damage,” but its real value is deciding where the fight happens, forcing enemy cooldowns, and creating safe space for teammates to operate.

What is Tank

100

This cooldown can completely erase the value of certain enemy plays by briefly making allies safe and cleansing most negative effects, but wasting it early can lose the next fight instantly.

What is Protection Suzu

100

This former Overwatch commander was presumed dead after the destruction of the Swiss Headquarters, but survived and became a vigilante hunting for the truth behind Overwatch’s collapse.

Who is Soldier: 76

100

This Tank subrole is built for heroes who stay in the fight under pressure, reducing critical damage taken and gaining movement speed at critical health.

What is Bruiser

200

This hero can turn a lost neutral fight by forcing grouped enemies to either disengage or get pulled into a slow, lethal area-of-effect ultimate.

Who is Orisa

200

This role can throw a fight by chasing damage numbers instead of converting pressure into kills, off-angles, target focus, or cooldown punishment.

What is Damage

200

This ability is not technically a shield, but it forces the enemy team to either destroy a device or fail to finish kills inside its area.

What is Immortality Field

200

This character was once Gabriel Reyes, the leader of Blackwatch, before becoming one of Talon’s deadliest enforcers.

Who is Reaper
200

This Damage subrole rewards independence and map control by getting extra value from health packs instead of relying entirely on Support resources.

What is Flanker

300

This hero is strongest when they can cycle mobility, temporary overhealth, and displacement to force enemies out of position without needing a traditional barrier.

Who is Wrecking Ball

300

This role is usually strongest when balancing three jobs at once: keeping teammates alive, using fight-saving utility, and adding pressure when no one is in immediate danger.

What is Support

300

This support ability is dangerous because it swings both sides of the health economy: it increases healing on allies while preventing healing on enemies.

What is Biotic Grenade

300

This character created biolight by combining hard light and organic plant matter, then fled after Vishkar claimed ownership of the invention.

Who is Lifeweaver

300

This Support subrole turns healing output into personal sustain, rewarding heroes who keep allies alive by healing themselves for a portion of that healing.

What is Medic

400

This hero’s pressure is deceptive: their primary fire rewards aim, but their real fight control comes from a delayed explosive, a wall-piercing information tool, and a silence-like disable.

Who is Sombra

400

This role often has to decide whether to spend resources saving teammates, enabling an engage, or pressuring the enemy backline; choosing the wrong one can lose the fight even with high healing numbers.

What is Support

400

This tank cooldown rewards patience against spam damage by absorbing projectiles in front of the user and turning that pressure into extra health.

What is Kinetic Grasp

400

This omnic began as a Shambali monk under Tekhartha Mondatta’s teachings, but later rejected peace and became the leader of Null Sector.

Who is Ramattra

400

This Damage subrole gives information value after damaging low-health targets, allowing the player to detect enemies below half health through walls.

What is Recon

500

This hero can function as both an anti-dive stabilizer and a tempo enabler, using a mobility cooldown to reposition allies while an ultimate changes the speed and damage math of an entire push.

Who is Juno

500

This role wins fights by managing space trades: knowing when to give ground, when to hard engage, when to peel backward, and when surviving matters more than securing a kill.

What is Tank

500

This ultimate can look like simple area denial, but its real value often comes from controlling escape routes, punishing grouped enemies after displacement, and making the enemy afraid to touch an objective path.

What is Minefield

500

This hero became the youngest person to join the Inti Warriors, but her augmentation ceremony unleashed a disaster that killed the other Warriors and left her as their last survivor.

Who is Illari

500

This Support subrole affects ultimate economy differently from the others, allowing excess ultimate charge to carry over after using an ultimate.

What is Tactician

M
e
n
u