MAYA User Interface
3D Objects
MAYA User Interface
3D Objects
Components Selection
100

.This is where Move, Scale, Rotate, and other commands are located.

What is Tool Box?

100

The letter D in 3D.

What is dimensional?

100

Different ways to select components.

What is modes?

200

This is where you can create and edit your animation.

What is Timeline?

200

Selecting the entire object as a single unit. 

What is Object Mode?

300

This is where Workspaces is located.

What is upper right hand corner?

300

Lines formed by connecting two vertices, essentially the sides of each face. 

What are Edges?

300

These are the individual points that make up the corners of a 3D object. 

What are Vertices?

300

Select individual vertices by clicking on the points. 

What  is Vertex Mode?

400

Flat surfaces created by connecting multiple edges together, forming the visible surface of the object. 

What are Faces?

400

DISPLAYS THE OBJECTS IN YOUR SCENE, tools and panels.

What is Viewport?

400

Select individual edges by clicking on the lines connecting

What is Edge Mode?

500

Gives you a list of objects you have on your viewport.

What is Outliner?

500

These are the basic parts of a 3D object in MAYA

What are Components?

500

Select individual faces by clicking on the flat surfaces. 

What is Face Mode?

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