The Glade
The Maze
Characters
Characters 2
Vocab
Vocab 2
100

What type of room is Thomas in at the beginning of the novel?

An elevator.

100

Is The Carnage Hut a section of The Glade?

No.

100

He is the leader of the Gladers.

Alby.

100

He is the protagonist of the story. 

Thomas. 

100

A word meaning not fresh. 

Stale. 

100

A word meaning rundown; fallen into a state of decay. 

Dilapidated. 

200

One of the boys welcomes Thomas as he gets out of the elevator. What do the boys call the place they inhabit?

The Glade. 

200

Thomas is certain that his purpose in the Glade is to do what?

Become a runner. 

200

An arrogant boy who bullies Thomas his first day. 

Gally. 

200

A chubby boy who is one of the youngest Gladers. 

Chuck. 

200

A word meaning to keep in; to stop. 

Suppress.

200

A word meaning insulting, mocking, jeering. 

Taunting. 

300

What did Thomas see scurrying in the tree branches when he first met Chuck?

A Beetle Blade. 

300

What did Minho find in the Maze?

A dead Griever.

300

He operates as second in command in the Glade?

Newt. 

300

A bearded boy who operates as the cook. 

Frypan. 

300

A word meaning a sudden, intuitive perception or insight. 

Epiphany. 

300

A word meaning attachments or additions. 

Appendages. 

400

When the alarm sounds in the Glade, it generally signals that what is happening?

A new boy is about to arrive in the Box.

400

Which Glader job is considered the most undesirable?

Slopper. 

400

He was banished for attacking Thomas.

Ben. 

400

A short, dark-haired Med-Jack

Clint. 

400

A word meaning upward movement. 

Ascent. 

400

A word meaning to remove or destroy utterly. 

Eradicate. 

500

What did Newt tell Thomas was the purpose of life for those living in the Glade?

To solve the Maze and escape. 

500

Thomas's first job is to work for which group?

The Slicers

500

The individuals who placed the boys in the Glade. 

Creators. 

500

The Keeper of the Track-Hoes. 

Zart. 

500

A word meaning not possessing; untouched by. 

Devoid. 

500

A word meaning fear, alarm, or agitation. 

Trepidation. 

600

What is the Number One Rule in the Glade?

Only Runners enter the Maze. 

600

What did the girl say when she sat up and scared everyone in the Courtyard?

Everything is going to change. 

600

The Keeper of the Runners. 

Minho. 

600

A large boy who is the other Med-Jack. 

Jeff. 

600

A word meaning to attack or batter consistently. 

Bombarded. 

600

This figurative language term is a comparison using "like" or "as."

Simile. 

700

What did Newt show Thomas when he took him to a window in one of the walls surrounding the Glade?

A Griever

700

What did Alby tell Newt to do after the girl collapsed in the Courtyard?

Call a Gathering. 

700

Giant slug-like monsters with mechanical arms/weapons.

Grievers. 

700

A character who is physically fast and mentally very smart. 

Minho. 

700

A word meaning an awkward, swaying or staggering motion. 

Lurch. 

700

This figurative language term is a comparison that does NOT use "like" or "as."

Metaphor. 

800

What did Thomas realize about Gally when Gally came storming out of the homestead to chase Chuck?

He was not scared of him anymore.

800

Why does Thomas run into the Maze when the doors are about to close?

He tries to help Minho and Alby.

800

The Keeper of the Blood House. 

Winston. 

800

A character who is a loyal, caring friend. 

Chuck. 

800

A word meaning bulb-shaped. 

Bulbous. 

800

This figurative language term gives human characteristics to non-human things. 

Personification. 

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