Literary Terms
Plot Terms
Characterization
Most Dangerous Game 1
Most Dangerous Game 2
100

a word that has the same meaning as another word (or nearly the same meaning).

synonym

100

The highest point of tension and drama, where the protagonist confronts the main conflict head-on.

the climax

100

characters that remain essentially the same throughout the story. They don't learn or grow from their experiences. 

static characters

100

the protagonist of the story

Rainsford

100

the antagonist of the story

General Zaroff

200

the emotional or cultural associations that a word carries beyond its basic meaning.

connotation

200

The conflict is resolved, loose ends are tied up, and the story starts to wind down.

falling action

200

have only one or two personality traits and are relatively predictable

flat characters

200

What kinds of heads can you infer are featured in Zaroff's "new collection" in the library?

human heads

200

Name a flat character in the story.

Ivan - All we know about him is that he is huge and deaf/dumb.

Whitney - All we know about him is that he sympathizes with prey.

300

the literal, dictionary definition of a word

denotation

300

The story reaches its conclusion, leaving the reader with a sense of finality and closure.

conclusion

300

more complex and multifaceted characters that have multiple traits, both positive and negative, and may even surprise the reader with their actions or choices.

round characters

300

In the beginning of the story, how does Rainsford end up in the water?

He drops his tobacco pipe and tries to catch it, but he falls overboard. 

300

How does Zaroff acquire new men to hunt on the island?

When he presses a button, he can turn on lights (like a lighthouse) to show that there's a channel, but there isn't one there, so ships crash on the rocks. 
400

the way an author or an actor describes or shows what a character is like.

characterization

400

 The protagonist faces escalating challenges and obstacles, building tension and anticipation.

rising action

400

characters who undergo significant change or development as the story progresses.

dynamic characters

400

What is the most dangerous game?

1. Humans are the most dangerous game to hunt

2. The most dangerous game to play is hunting humans

400

How does Rainsford finally fool Zaroff?

Jumps into the ocean so Zaroff will assume he’s drowned or died on the rocks

500

This is the overall feeling or atmosphere created by a literary work. It's like the emotional tone the author sets for the reader.

mood

500

 Introduces the setting, characters, and main conflict.

exposition

500

allows the reader to infer the character's personality based on their actions, speech, thoughts, relationships with others, and even their physical appearance.

indirect characterization

500

Where is Rainsford hiding at the end of the story?

In Zaroff's room behind the curtains

500

How does the reader know that Rainsford "won"?

Zaroff says the loser will be fed to the dogs and the winner will sleep in this excellent bed. Then Rainsford sleeps in that bed that night.

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