Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Winota, Joiner of Forces/Bartz Klauser (Steven)
When this permanent enters, look at the top N cards of your library, exile one face down, then put the rest on the bottom of your library.
Hideaway
Riot
This creature enters with your choice of a +1/+1 counter or haste
Counter target noncreature spell. Its controller creates two Treasure tokens.
An Offer You Can't Refuse
{T}: Add two mana of any one color.
Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
Zaxara, The Exemplary (Matt)
As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.
Split Second
Skulk
This creature can't be blocked by creatures with greater power.
Counter target spell, activated ability, or triggered ability.
Disallow
Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Lucea Kane (Jacob)
When this creature dies, create N 1/1 white and black Spirit creature token(s) with flying
Afterlife
Myriad
Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. If one or more tokens are created this way, exile the tokens at end of combat.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep.
You draw a card at the beginning of the next turn’s upkeep.
Arcane Denial
Ward—{2}, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn.
Gisa, the Hellraiser (Liz)
Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.
Melee
Mentor
Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.
Choose two —
• Counter target spell.
• Return target permanent to its owner’s hand.
• Tap all creatures your opponents control.
• Draw a card.
Cryptic Command
Deathtouch
Whenever BLANK enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on BLANK.
Whenever you claim the prize of an Attraction, destroy target permanent.
The Most Dangerous Gamer (Lloyd)
If an opponent was dealt damage this turn, this permanent enters with N +1/+1 counters on it.
Bloodthirst
This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.
Counter target spell unless its controller pays {1}.
Cycling {U} ({U}, Discard this card: Draw a card.)
Censor