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100

A value that can change, depending on conditions or on information passed to the program.

Variable

100

What is the most popular coding language

JavaScript

100

This type of plan shows how an app will look and work before it’s coded.

Wireframe

200

These essential pieces of code check whether something is true or false before moving on to the next step.

Conditions

200

What number do list start on

zero

200

This is the part of the app that users see and interact with, like buttons and screens.

User interface

300

Blocks of reusable and organised code that usually perform a single, related action.

Functions

300

When you try to fix problems in code

Debugging

300

Before releasing an app, developers often create this early version to test basic features.

Prototype

400

An ordered collection of data or items

List

400

This type of programming structure uses "if-then-else" statements

Conditional Statements

400

When you write a function to calculate the total price of items in a shopping cart, this is an example of coding that saves time by avoiding repeating yourself.

 What is reusability?

500

A sequence of instructions that is continually repeated until a certain condition is reached.

Loops

500

This is what we call programs on your phone or tablet that help you play, learn, or work.

Apps

500

This is what happens if you accidentally use a variable before giving it a value.

What is an error

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