400
Ms. Odom wants to know the effects of playing video games on eyesight. She has volunteers, over a course of 6 months, play video games either 0, 2, or 4 hours per day. She measures their eyesight at the beginning of the experiment and at the end of the experiment, and draws conclusions based on how eyesight changed over the experiment.
Here are her results:
0 hours group: 0%, +1%, 0%, -1%
2 hours group: 0%, 0%, +1%, -2%
4 hours group: 0%, -2%, -1%, 0%
In terms of scientific methodology, what are these numbers called?
data