The gift Luke gives Percy that only Grover can use.
Flying Shoes
I am the daughter of Athena and dream of being an architect.
Annabeth Chase
These three bat-like creatures attack the bus leaving Camp Half-Blood.
The Furies
The camp for demigods where the quest begins.
Camp Half-Blood
The Oracle’s prophecy at the beginning of the quest is an example of this literary device.
Foreshadowing
The city where the trio is attacked at the Gateway Arch.
St. Louis
I am a satyr, and it's my job to protect Percy on his quest.
Grover Underwood
This snake-haired monster runs a garden gnome emporium.
Medusa
A "Garden Gnome Emporium" that is really a monster's lair.
Aunty Em's
"The waves beside them danced" is an example of this literary device.
Personification
The item Percy mails to Mount Olympus after a major battle.
Medusa's Head
I am the god of war and I give Percy a ride and a new backpack in Denver.
Ares
Percy uses a reflective gazing ball to defeat this monster.
Medusa
A national monument dedicated to Annabeth's mother, Athena.
Gateway Arch
Percy’s struggle with his identity and fear is this type of conflict.
Internal
The reason Percy can't fly on his quest.
Zeus controls the sky
I am the Titan who was thrown into Tartarus by his own children.
Chronos
This fire-breathing monster is part lion, part goat, and has a serpent for a tail.
The Chimera
The river where Percy discovers he can't get wet and can breathe underwater.
Mississippi
The author states, "Annabeth was a brilliant strategist." This is an example of this type of characterization.
Direct Characterization
How Percy, Annabeth, and Grover earn money for their train tickets to Denver.
Return Gladiola to his owners.
I am a water spirit who brings Percy a message from his father in the Mississippi River.
A Nereid
This monster is a special agent of Zeus, only used when necessary.
Echidna
The final destination of the quest, located in Los Angeles
The Underworld
The author's use of stories from Greek mythology is an example of this literary device.
Allusion