Video
Powerpoint
Infer
100

What channel is the video from? What is its name?

Edutopia

100

What is one myth about play-based learning?

Possible Responses:

“Play is not educational.”

“A playful classroom is unorganized.”

“Play doesn't improve academic skills.”

100

Suggest one more game that can be implemented in the classroom.

Be creative!


200

What types of play did the activities in the video demonstrate? List 2.


Structured, Cooperative, and Digital

200

What is the definition of play-based learning?

"Play-based learning is an educational approach that incorporates play as a central component of the learning process."

200

What are 2 implementation challenge that teachers might face in implementing gamified learning in their classroom?

Possible Responses: 

Time constraints, curriculum pressure, lack of resources, student engagement challenges, classroom management difficulties, etc.

300

What did the school aim to teach through incorporating Minecraft into their curriculum? List 3.

Possible responses:

Internet ethics, digital citizenship, online safety and privacy, creativity, research, digital play, etc.

300

List 3 benefits of play

Possible Responses: 

Improved social skills, Reduced need for special education services, Better academic performance, Enhanced attention span, Development of communication and problem-solving skills, Promotion of holistic development


300

What can be 2 long term impacts of play-based learning on a societal level?

Possible Responses:

Workforce preparedness, civic engagement and social responsibility, educational system improvement, innovation and economic growth, etc.

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