Who did Alex first confront in the story
Sarah
What is the main topic of the lesson
The positive impact of games on mental health
Main character's name
Alex
Where is the location of the story
Thames International
How many learning outcomes are there
3
How many learning points are there
5
What is year is Alex in
Senior High School
Name 2 learning points
Recognition of stress
Good to have an emotional outlet
Being open to new concepts
Community and connections
Personal growth and resilience
What did Alex confront Sarah about?
His struggles (the pressure to excel and mountain of assignments and deadlines)
What was Alex's catchphrase
“Augh… I’m so tired…”
What did Sarah lend to Alex throughout his journey
Gaming console
What did Alex realize in the end of the story
Gaming had become not just a pastime, but a powerful tool for improving his mental health and well-being.
Name two of the learning outcomes of the lesson
Understand the importance and positive effects of gaming on our mental health
Understanding the various ways on which gaming positively impacts one’s mental health and well-being
Develop strategies on how to implement gaming to reduce mental strain and stress levels
When did the story happen
Spring Term
Who is the audience of the lesson
Individuals who struggle with maintaining their mental health
What is the name of the researcher who studied the positive effects of gaming on mental health
Jane McGonigal
What did Alex use to stumble upon a supportive community of fellow gamers
Online forums and gaming groups
What did Alex do after hearing about the studies of the positive effects of gaming on mental health
attended seminars and read articles
Name the examples of the audience given at the start
Students, office workers, professional studies
What did Alex sense after experiencing the challenges and adventures offered by the game.
Freedom and Joy
How many words are in the story (+-10)
350
How many times was Alex mentioned in the story (+-1)
11
How many sentences are in the story (+-1)
18
Name all 5 leaning points (each is 100 points)
Recognition of stress
Good to have an emotional outlet
Being open to new concepts
Community and connections
Personal growth and resilience
15