Figurative
Language I
Figurative
Language II
Literary Devices I
Literary Devices II
The Most Dangerous Game
100

This figurative device compares two unlike things using "like" or "as."

Simile

100

Which device imitates natural sounds, such as “buzz” or “clang”?

Onomatopoeia

100

Define verbal irony.

Saying the opposite of what you mean.

100

Define foreshadowing.

Hints or clues about what will happen later.

100

Who is the protagonist of the story?

Rainsford

200

Identify the figurative device: "Her smile was sunshine breaking through clouds.

Metaphor

200

Rewrite this simile as a metaphor: “Her eyes shone like stars.”

“Her eyes were stars.”

200

Identify the type of irony: A fire station burns down.

Situational irony.

200

What is the difference between direct and indirect foreshadowing?

Direct = clear statement or obvious clue; 

Indirect = subtle hints through imagery, dialogue, or events.

200

What is the name of the island where the story takes place?

Ship-Trap Island.

300

Identify the figurative device:"Her smile was sunshine breaking through clouds."

Hyperbole

300

Explain how alliteration can build mood or tone in a passage.

It can create rhythm, which emphasizes the mood or tone (soft sounds for calmness, harsh sounds for tension)

Example: “The silent sea softly sighed” → calm, peaceful mood.
“Crashing, clanging, clattering chaos” → loud, tense, chaotic mood.

300

Which type of irony is it when the reader knows something a character does not?

Dramatic irony.

300

Choose a common symbol (fire, water, or a journey). Explain how it could mean different things in two different stories.

Fire may symbolize destruction in one story (burning village) and passion in another (romantic love).

In one story, water might represent life and renewal. In another, water could symbolize fear, chaos, or death.

In one story, a journey could be a literal adventure where the hero travels to find treasure or rescue someone. In another, a journey might represent a personal or emotional transformation, like growing up, healing, or learning an important lesson.

300

What is General Zaroff's reason for hunting humans instead of animals?

He believes animals are too easy to hunt so he wants a more challenging prey - human.

400

Write a sentence using personification. 


My example: 

The wind whispered secrets through the trees.

400

Compare how personification and metaphor both give human qualities to things. How are they similar/different?

Both assign human traits. Personification gives literal human actions/emotions (“the wind whispered”), while metaphor makes a direct comparison (“the wind is a thief”).

400

A student cheats on a test about honesty and integrity. What type of irony is this?

Situational irony — the action contradicts the subject matter.

400

Identify the device: "I’m reading a book on anti-gravity—it’s impossible to put down."

Pun.

400

How does Rainsford outsmart Zaroff at the end of the story?

He jumps off a cliff into the sea, and later surprising Zaroff by hiding in his bedroom.

500

What device is this?

She sells seashells by the seashore.  

Alliteration

500

Write one sentence that uses alliteration, personification, and onomatopoeia together.

My example:

The sly snake hissed as the shadows danced.

500

Give an example of dramatic irony from a movie, TV show, or story.

My example from Supernatural:

Sam secretly drinks demon blood to strengthen his powers. The audience knows about this early on, but Dean doesn’t. Dean keeps trusting Sam and believing he’s just using his natural hunting skills, while we as viewers understand that Sam is hiding a dangerous secret that will eventually damage their relationship.


500

Explain how foreshadowing helps readers build predictions while reading.

It builds suspense and anticipation, preparing readers for later events.

500

How does Rainsford’s opinion on hunting change by the end of the story?

He starts as a hunter with no sympathy for prey but experiences fear as the hunted.

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