How the brain organizes what we see in games.
What is perception?
Designing games to make them fun and easy to play.
What is User Experience (UX)?
The type of memory that helps you remember short tasks in a game.
What is working memory?
How positive feelings keep players hooked.
What is motivation?
A concern about making games too addictive.
What is player exploitation?
A game feature that tests how players see or navigate.
What is visual perception or spatial awareness?
Why games should be easy to control and understand.
What is usability?
How much information we can hold in short-term memory.
What is 3-4 items?
How game controls should feel satisfying to players.
What is game feel?
How game design can be made fair and open to everyone.
What is accessibility?
Using what we already know to understand what we see.
What is top-down processing?
Two important parts of making a game user-friendly.
What are clear signs and feedback?
The difference between remembering learned skills and recalling factual information in games.
What is the difference between explicit memory and implicit memory?
How a good story or characters make players care.
What is emotional engagement?
Why it's important to be careful with loot boxes.
What is avoiding manipulative design?
A visual factor like brightness or sharpness in games.
What is visual clarity or spatial frequency?
How repeating patterns in design help players learn the game.
What is consistency?
Games require us to remember things we learned earlier using this.
What is long-term memory?
How surprises in games keep players interested.
What is novelty?
Tricking players into spending or playing more.
What is dark UX?
How understanding what we see helps us get into the game world.
What is mental representation?
A way to test how players feel about a game.
What is user testing?
Practicing game controls helps you remember how to use them by this function.
What is muscle memory?
How emotions make players feel part of the game world.
What is emotional immersion?
Overworking game developers is called this.
What is developer crunch?