Criminal Minds (U7)
School Subjects (U8)
Solving
Crimes (U7)

Action Stations (U7)
100

A person who steals from your pocket in a crowd.

Pickpocket

100

 The study of maps, countries, and the Earth.

Geography

100

These marks are left by your fingers at a crime scene.

Fingerprints

100

To run after a criminal to catch them.

Chase

200

A criminal who breaks into a house to steal things

Burglar

200

The study of plays, acting, and the theate

Drama

200

A camera that records what happens in a public place.

CCTV camera

200

To go up a wall or a ladder to get away.

Climb

300

This person paints on walls or breaks windows for fun.

 Vandal

300

The study of numbers, equations, and logic.

Math / Mathematics

300

A person who sees a crime happen.

Witness

300

To get away from a prison or a dangerous situation.

Escape

400

A person who steals things from a shop.

Shoplifter

400

The study of the human mind and behavior.

Psychology

400

 A piece of evidence that helps a detective find the truth.

Clue

400

To push yourself off the ground to clear an obstacle.

Jump

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