Game Design Principles
Famous Games and Studios
Game Mechanics
Art & Sound Design
Game Industry Tools
100

"This term refers to the flow of events in a game, ensuring smooth transitions between scenes and levels."

"What is pacing?"

100

"This company created the Super Mario Bros. franchise."

"What is Nintendo?"

100

"The term for when players gain experience and level up in a game."

"What is progression?"

100

"The term for music that changes dynamically based on in-game events."

"What is adaptive music?"

100

"This software is one of the more popular game engines used for creating 2D and 3D games."

"What is Unity?"

200

"This type of gameplay allows players to make decisions that influence the story or outcome."

"What is non-linear gameplay?"

200

"The studio behind The Witcher 3: Wild Hunt and Cyberpunk 2077."

"What is CD Projekt Red?"

200

"This game mechanic allows players to retry sections of a game after failure."

"What is a checkpoint?"

200

"This art style uses low-polygonal models and textures for a retro aesthetic."

"What is low-poly?"

200

"A competitor to Unity, this engine is used for high-end graphics and includes tools like Lumen and Nanite."

"What is Unreal Engine?"

300

"A type of in-game guide that teaches players mechanics without explicitly telling them."

"What is a tutorial?"

300

"Fortnite was developed by this North Carolina-based studio."

"What is Epic Games?"

300

"A system where players must make resource management decisions to achieve their goals."

"What is strategy?"

300

"This lighting technique simulates the effects of light scattering through a medium like fog or water."

"What is volumetric lighting?"

300

"A popular version control system used in game development to manage source code."

"What is Git?"

400

"The element of games that keeps players engaged by rewarding them for progress."

"What is player feedback?"

400

"The game studio responsible for the Halo series."

"What is Bungie?" (Accept "343 Industries" for newer Halo titles.)

400

"This mechanic allows players to interact with objects in the game world, such as picking up items or opening doors."

"What is interaction?"

400

"Sound effects used to immerse the player, such as footsteps or environmental noises."

"What are diegetic sounds?"

400

"This tool is used to create animations for characters and other in-game objects."

"What is Blender?" (Accept "Maya" or "3DS Max" as alternatives.)

500

"This game design principle ensures that challenges match player skill over time."

"What is balancing?"

500

"This studio created Shadow of the Colossus and The Last Guardian."

"What is Team Ico?"

500

"A feature in RPGs where players are given the freedom to shape their character’s personality and moral alignment through choices."

"What is a morality system?"

500

"The process of creating texture maps to give 3D models surface details without adding polygons."

"What is UV mapping?"

500

"This tool is often used for creating pixel art in 2D games."

"What is Aseprite?"

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