Sifu Basics
Reading Comprehension
Vocabulary
Writing & Grammar
Game Design
100

What does “Sifu” mean?

Master or teacher in Cantonese

100

What is the player's goal in the story of Sifu?

To avenge their father's death

100

Define “resilience.”

The ability to recover from difficulty

100

Fix this sentence: “I seen the movie.”

I saw the movie.

100

What inspired the fight animations in Sifu?

Classic martial arts films

200

What type of combat is used in Sifu?

Hand-to-hand martial arts combat

200

Why does the player age after losing a fight?

It reflects learning and growth through failure

200

Define “agility.”

The ability to move quickly and easily

200

Combine: “I failed. I kept trying.”

I failed, but I kept trying.

200

Who did Sloclap consult for realistic fighting?

Real-life kung fu practitioners

300

What year was Sifu released?

2022

300

How does aging affect gameplay in Sifu?

Increased strength but reduced health and agility

300

Define “immersive.”

Deeply engaging or surrounding

300

Fix this: “He has play Sifu.”

He has played Sifu.

300

Name one type of environment in the game.

Alleyways, nightclubs, museums, or art galleries

400

Who developed the game Sifu?

Sloclap

400

What is the main theme of Sifu?

Growth through perseverance and understanding vengeance

400

What does the word “philosophy” mean?

A system of beliefs or ideas about life

400

Combine: “I fought. I grew stronger.”

I fought and grew stronger.

400

What is unique about the game’s soundtrack?

It blends Chinese instruments with modern beats

500

What makes Sifu different from other games?

It uses aging mechanics instead of lives

500

What lesson does the game teach players?

That failure can lead to strength and learning

500

Give the definition of "authentic."

Real, genuine, or true to original form

500

Fix this: “The master was train me.”

The master was training me.

500

How does the visual style affect the gameplay experience?

It makes fights feel cinematic and emotionally impactful

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