Navigation
Tools
Vocabulary
Hot Keys
Tools (cont.)
100

To move your viewport to a different location.

Pan

100

To add material to an object while in edit mode.

Extrude

100

This is the connections between two vertices.

Edge

100

The hot key "x" is used to do this.

Delete something
100

Used to adjust the size of an object.

Scale

200

To adjust your viewport view around an object.

Orbit

200

The tool that allows you to select a loop.

Edge Loop selection

200

The material front of a mesh connecting 3 or more vertices.

Face

200

This Hot key is used to bevel an object.

Control +B

200

When I rotate an object, I am doing this.

Adjusting the direction in which an object faces.

300

This is the mode of the viewport editor that you add objects to a scene.

Object mode

300

To add geometry to a face, you would use this tool.

Inset Faces

300

3D is short for this term.

Three Dimensional

300

This hot key is used to "back out" your last action.

Control +z

300

I would use this tool to relocate an object in Blender.

The move tool

400

In this mode within the viewport editor, one is able to edit specific objects mesh.

Edit Mode

400

This tool is used to round corners of an object.

Bevel

400

The transform of an object includes what?

Location, rotation, and scale

400

The hot key "Tab" is used to transfer your viewport between which two modes?

The object and edit mode.

400

The process of taking an image which takes light and the environment into account.

Render Image

500

Your scroll wheel on your mouse or the magnifying glass below the Navigation Gismos is used for what?

To Zoom

500

In our Rubik's Cube project, we use these number of cuts to subdivide.

2

500

A point or marker in a 3D space at a certain location.

Vertex

500

The hot key "e" is used to?

Extrude

500

In this mode it is necessary to assign when adding color to your object.

Edit mode.

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