Team 1
Team 2
Team 3
Team 4
Team 5
100

What does AI stand for?

  • a) Automated Industry
  • b) Artificial Intelligence
  • c) Advanced Internet
  • d) Applied Information

Artificial Intelligence

100

Which jobs are most at risk of being replaced by AI?

  •    a) Creative artists
  •    b) Repetitive, routine jobs
  •    c) Doctors and nurses
  •    d) Sports coaches

Repetitive, routine jobs

100

What new job role has AI created?

  •    a) AI and Machine Learning Specialist
  •    b) Typewriter Operator
  •    c) Coal Miner
  •    d) Telephone Switchboard Operator
  • AI and Machine Learning Specialist
100

4. Which human skill AI cannot replace?

  • a) Leadership
  •    b) Fast calculations
  •    c) Report writing
  •    d) Data entry
  • a) Leadership
100

5. According to WEF, how many skills will be outdated by 2030?

  •    a) 9%
  •    b) 19%
  •    c) 39%
  •    d) 99%
  •    c) 39%
200

6. Which of these is an important future skill?

  • a) Sleeping more hours
  •    b) Data analysis
  •    c) Watching videos
  •    d) Copying notes
  •    b) Data analysis
200

7. What does 'reskilling' mean?

  •    a) Learning new skills
  •    b) Forgetting old skills
  •    c) Skipping school
  •    d) Getting a new phone
  •    a) Learning new skills
200

8. Why is lifelong learning important in the age of AI?

  •    a) Because jobs and skills are changing
  •    b) Because people like school forever
  •    c) Because teachers need more students
  •    d) Because AI wants us to
  •    a) Because jobs and skills are changing
200

9. What is Virtual Reality (VR)?

  • a) Watching TV shows
  •    b) A 3D digital world you can experience
  •    c) Using a phone
  •    d) Writing in a notebook
  •    b) A 3D digital world you can experience
200

10. Which company created VR programs for Australian classrooms?

  •    a) Google
  •    b) Mindflight7
  •    c) Microsoft
  •    d) Samsung
  •    b) Mindflight7
300

11. What device is needed to enter a VR world?

  •    a) Calculator
  •    b) VR headset
  •    c) Keyboard
  •    d) Remote control
  •    b) VR headset
300

12. Which subject saw a 60% increase in knowledge retention with VR?

  • a) Science
  •    b) History
  •    c) Math
  •    d) PE
  •    c) Math
300

13. What is one benefit of VR in classrooms?

  •    a) Students can safely do dangerous experiments
  •    b) Students no longer need teachers
  •    c) Students can skip school
  •    d) Students learn without thinking
  •    a) Students can safely do dangerous experiments
300

14. What challenge might schools face when using VR?

  • a) High cost of equipment
  •    b) Too much paper
  •    c) Lack of textbooks
  •    d) No teachers
  • a) High cost of equipment
300

15. How do students describe VR compared to textbooks?

  • a) More boring
  •    b) More exciting and engaging
  •    c) The same
  •    d) Less fun
  •    b) More exciting and engaging
400

16. Which statement best shows how teachers use VR?

  • a) VR replaces all lessons
  •    b) Teachers use VR to support and add to normal lessons
  •    c) Teachers stop giving homework
  •    d) VR makes teachers unnecessary
  •    b) Teachers use VR to support and add to normal lessons
400

17. How does technology help students in education?

a) It makes learning more interactive and fun

b) It always replaces teachers

c) It stops students from reading

d) It makes school unnecessary

a) It makes learning more interactive and fun

400

18. Why do you think AI cannot replace human creativity and empathy?


AI cannot replace human creativity and empathy because only humans can feel emotions, show kindness, and make original ideas.


400

How can VR make learning more exciting for students?


VR makes learning more exciting by letting students explore new places, do safe experiments, and experience subjects in 3D.


400

. Do you believe AI and VR are more of an opportunity or a threat? Explain.

I believe AI and VR can be a threat if they take jobs away or are misused.


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