Sound
Props
Design Process
Lighting Instruments
Costume Paperwork
100
  •  responsible for everything related to sound for a given production. 
  • provides designs for pre-recorded music, sound effects, live voices, instrumentals, etc.
  • sound related technical drawings 
  • renting, leasing, purchasing of sound equipment
  • oversees installation of all sound systems and settings of all sound cues
  • places mics and speakers

Sound Designer

100
  • may be skilled in designing, painting, sculpting, constructing, upholstering, welding, electronics
  • supervises prop shop personnel in acquisition and construction of props
  • prop shop management
  • needs skills in organization, budgeting, inventory, period research, personnel, turning drawings/designs into working props
  • works under artistic supervision of scenic designer
  • usually attends one rehearsal before load-in

Prop master/director

100

Commit yourself whole-heartedly to the project

Commitment

100
  • narrow beam width, travels long distances, hard edge
  • shape controlled by internal shutters, spill light minimal
  • primary lighting tool for US designers
  • gathers light from one focal point (F1), focuses it on (F2)

Ellipsoidal Reflector Spot (ERS)

100

Visually plots what each character wears in each scene

Costume Chart

200
  • runs sound mixer during production
  • mixes floor and body mics and orchestra as well as sound effects
  • Assistant production sound engineer: manages sound backstage

Production Sound Engineer/Audio Technician

200
  • under supervision of SM track, maintain, and place props during rehearsal and performance
  • both crews work together to implement changes/notes during tech
  • once show opens running crew controls all props

Running Crew

200
  1. first reading: read it for fun, digest the story
  2. second reading: looking for specific moments that stimulate imagination/inspiration, get ideas
  3. third reading: looking for specific, logistical information such as scene changes
  4. the Question Process: question everything, not be afraid to ask questions

Analysis

200

Movable lenses that allow focal length to be changed

Zoom ellipse

200

Specifies every element of each costume worn by every actor

Costume List

300
  • supervises crew installing sound system and makes sure systems function properly
  • may have one or more assistants who supervise specific aspects of installation

Head Sound Engineer

300
  • onstage, not touched by actors
  • all can be bought, built, rented, or pulled

Decorative props/set dressing

300
  1. background research: historical research on time period, etc…, primary resources
  2. conceptual research: finding multiple solutions to specific design challenges → get creative

Research

300

Creates patterns on walls and floor with light

Gobo

300

Used by dressers, posted in dressing room or where actor quick changes, details everything actors wears in each scene.

Character-Actor Dressing List

400
  • recording, editing, and playback of sound in rehearsals and performances under supervision of designer
  • run sound reinforcement systems (amplification of sound coming from stage)

Sound Crew

400

For difficult to replace items, should resemble actual prop that will be used

Rehearsal props

400

Time to forget about the project or “sleep on it”. Let subconscious sort through recently gathered info

Incubation

400

Soft edge, luminescent beam of diffused light. Best for wide or flood lighting.

Fresnel Spot

400

Visualization of how much time is devoted to each phase of the design and construction process

Costume Calendar

500
  • amplify for performers
  • there will always be a sound board in live theatre

monitors

500
  • specialize in either building or renting/buying props

Construction Crew

500

Deciding on a final design concepts. This includes scenic, costume, lighting design and make sure all areas support production design concept

Selection

500
  • controlled through data cable, fits into gel frame holder
  • used with traditional, nonintelligent, ERSs, Fresnels, or PARs that can’t change color internally

Color Scrollers

500
  •  group of small figures clearly drawn, illustrate designs for a number of characters
  • pencil and ink, may be fully or partially colored
  • to show how costumes will look overall (for cohesion)
  • several may be necessary

Costume Layout

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