The first character in the series to go from assist trophy to playable fighter
Little Mac
Depending on the time and day, certain music and visuals can be seen and heard that are unique to those times
Smashville/Town and City
If any character isn't shown in a reveal trailer, they still have the possibility of being in Smash with this
Assist Trophy
This mode was different for everyone and tests not only your speed but understanding of the character
Target Test
Using this character's final smash against an opponent at least 100% will immediately send you to the victory screen
Joker's All-Out Attack
By technicality, this character had 7 special moves, the most in the series at that point
Mr. Game & Watch
By inputting a certain combination of actions, you can get tips and advice for nearly every character on the roster
Palutena's Temple
A modified version of an already existing item only seen in 64 and Melee, throwing it will cause it to cycle between a small area and even attack the user
Red Shell
Before facing a final challenge, you must go around a giant map increasing your skill level
Smash Run
Without knowing the combination, this final smash was the only way to transform into this character before they were separate
Samus' Zero Laser
While he shares similar animations, this character is the exact opposite of another on the roster
Roy
This stage has a second version not seen since it first appeared, first due to hardware limits but the second time is still unknown
Mushroomy Kingdom
Depending on how much damage you've taken, this item fires a projectile that can either be very weak or very strong
Rage Blaster
Only accessible after beating two other side modes, the structure is very similar to another but with a slightly different goal
Boss Battles
This character's final smash references an important event in a previous Smash game
Piranha Plant's Petey Piranha
The only one of his remaining species, his type was subject to use by another character to take out the entire world
R.O.B.
This is the only stage that makes an appearance on the box art of a game
Temple
Requiring certain rulesets and conditions to be met, this item can assist others and is not usable on yourself
Team Healer
This mode turns a consistently bad character introduced in the debut game of the mode into a top-tier
Home Run Contest
Only used once, this final smash is a representation of a character's status in life according to the trophies
Luigi's Negative Zone
A last-minute addition to the game and it shows, as his hand can become detached from his model whenever hit with a strong enough attack
Wolf
The first stage to be completely inaccessible without cheats, a secondary NPC is fought here and would be a tertiary feature for future Smash games
Meta Crystal
One of the few items that could be seen in competitive smash, another character used to summon it but the odds are now impossible
Beam Sword
An important part of each game if you wish to improve your skill level, showcase some glitches, or just goof around
Training Mode
This final smash has this character use an enhanced version of his bouncing projectile, eating a mouthful of something that can kill you in real life if you have too much of
Dr. Mario's Doctor Finale