Name the Unthinkable
Name the Thinkable
Strategy
Situation
Social Town Fun Facts
100
Causes you to have a big reaction to a small problem.
What is Glassman?
100
He helps you stay calm and think of good choices.
What is Meditation Matt?
100
Notice where your group is so you know where to put your body to be part of the group.
What is Think With Your Eyes?
100
While your teacher is talking to you, you look out the window.
What is Brain Eater?
100
Aidan's dog's name.
What is Bark?
200
You can use your Superflex Distractor Shield against him.
What is Brain Eater?
200
You're focused and thinking about others when he's helping you out.
What is Focus Tron?
200
Think of choices to defeat Rock Brain.
What is Be A Flexible Thinker?
200
You insist on doing math in your head, even though your answers are wrong sometimes.
What is Rock Brain?
200
The town where Aiden lives.
What is Social Town?
300
Wants you to get very upset over losing games and would love to see you cheat to win.
What is the Destroyer of Fun
300
Rock Brain runs in the other direction when this Thinkable comes to your rescue.
What is Rex Flexinator?
300
When you're bored, tell yourself that boring moments are temporary and don't last forever.
What is Coping with Borning Moments?
300
During a game, you grab the red game piece (because you always get red) and tell everyone else you want to go first.
What is The Destroyer of Fun?
300
The school where all the citizens of Social Town attend to learn really cool ways to defeat the Unthinkables.
What is The Superflex Academy?
400
Your group is working on a project and you're talking to a friend across the room.
What is Body Snatcher?
400
You don't pop any "bubbles" when you use the help of this Thinkable.
What is Space Respecter?
400
Small objects you can hold to help keep your brain on track--be careful not to let it distract you!
What is a fidget?
400
You stop to look at something on the floor on the way to the library and fall way behind the rest of your class.
What is Body Snatcher?
400
5 awesome helpers to teach you strategies to defeat the Unthinkables.
What is Superflex's 5 Power Pals?
500
He defeats you by getting you to be inflexible--you're stuck on your ideas.
What is Rock Brain?
500
This Thinkable is really useful to have great conversations with your friends and teachers.
What is Tracker?
500
Offer to let another player go first.
What is being a good sport?
500
You fidget and wiggle in your chair even though your teacher has asked you to listen with your body.
What is Energy Hare-y?
500
Aidan's teacher's name in Superflex takes on Glassman.
What is Mrs. Cruz?
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