Bosses and Modded Bosses
Mods (Mostly Cal)
Modded Weapons
Weapons
Mechanics
100

This terraria "boss" has no healthbar and a very unique summon mechanic and has the smallest boss loot drop in the game but mods such as the Boss Checklist still categorize it as a boss.

Torch God

100
This mod is one of the most popular mods to exist in the tmodloader workshop, it is compatible with almost every single content mod by categorizing each boss by its place in progression and difficulity.

Boss Checklist

100

This is the most powerful bullet in the calamity mod with its high base damage and its property that creates other bullets.

The Godslayer Slug

100

This is the rarest weapon in all of terraria

Coin Gun

100

This mechanic directly affects the world of terraria but only activates after WoF has been defeated. It also slows down after Plantera has been defeated.

Evil Biome Spread

200

This boss has the biggest loot-pool out of any other pre-hardmode boss.

Queen Bee

200

In the calamity mod this is the maximum amount of health a person can have without accesories, potions or armor,

600 HP

200

In the Infernum Add-on of the Calamity mod this weapon is the true Dev-Weapon that can kill the secret super boss in less than a second with the proper gear.

Kevin

200

This class has the most weapon types.

Melee: (Swords, Spears, Flails, Yoyos, Boomerangs)

200

This hidden mechanic directly affects the players hidden Luck stat and prior to the 1.4 update it could've have significantly decreased it.

Torch Luck

300

With the 1.3 update terraria now has this many invasions. (Except the old one's army cuz that one i dont count.(

Eight:

Frost Legion, Frost Moon, Lunar Events, Martian Madness, Pirate Invasion, Pumpkin Moon, Solar Eclipse, Goblin Army

300

In the calamity mod this is the maximum amount of mana a person can have without accesories, potions or armor.

350 Mana

300

This weapon is considered to be one of the strongest weapons in the entire Calamity mod and can even be used by other classes that don't work for the weapon because of it's sheer power.

Triactis' True Paladinian Mage-Hammer of Might

300

After the 1.4 update the summoner class was given  this weapon type.

Whips.

300

Most weapons in game have a set attack speed that is not often changed by accesories except for this class.

Melee

400
With calamity' new early hardmode progression rework these bosses are meant to be played between the mechanical bosses.
Aquatic Scourge, Brimstone Elemental and Cryogen.
400

After the 1.5 update to calamity a second final boss has been added which is...

Exo Mechs

400

This weapon which is a direct upgrade to the S.D.M.G, Fetid Emesis and is sprited after Duke Fishron is called this.

SDFMG 

400

With the exception of throwables only this weapon type could be stacked up to 5-10 times depending on the weapon.

Boomerangs (Light Disc, Bananarang etc.)
400

During a full moon this enemy almost exclusively spawns.

Werewolf

500
After defeating calamity' last two threats there is still this secret "super boss" left for the player.

The Adult Eidolon Wyrm

500

This boss in the Calamity mod has gotten the most reworks out of any boss in the game.

The devourer of gods.

500

This weapon had the biggest damage nerf of any weapon in Calamity in the 1.5.0.001 update.

Scarlet Devil


the weapon's base damage was reduced from 40,000 to 8000

500

This summon weapon is the second rarest item in the game.

Slime Staff

500
Prior to the 1.4 update Flasks of Poison, Fire etc. only worked for this class.

Melee Class

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