Characters
Plot
Figurative Language
Setting
Other
100

This character is the leader of the Gladers and was stung by a Griever in the Maze

Alby

100

This is what makes the appearance of the girl so frightening to the Gladers

She is the only girl that has ever arrived and she will be the last one they send out

100

This is an example of what literary device : Whirrrrrrrrrrr, click-click-click

Onomatopoeia 

100

The name of the place where the boys are trapped

The Glade

100

The slang term for a new member of the Glade

Greenie or greenbean

200

This character is the Keeper of the Runners

Minho

200

This is how Thomas saves Alby from being killed by the Grievers

He ties him on the wall of the Maze using the vines

200

This is an example of what literary device : Like some tree-climbing monkey, Thomas found he could move more quickly than he ever could’ve hoped. 

Simile 

200

What surrounds the Glade

The Maze

200

The slang term used when Gladers agree with each other

Good that

300

This character is very skeptical of Thomas and wanted to have him thrown in the slammer after breaking the Number one rule

Gally

300

This is what Newt called after Thomas returned from the night in the Maze to determine his punishment 

A gathering

300

This is an example of what literary device : The anticipation of trying to guess its next move was killing Thomas

Hyperbole

300
Where new supplies and people come up from

The box

300

This is the job where Gladers do all sorts of jobs such as cleaning the bathrooms, kitchens, and Blood House

Slopper

400

This character was stung in the beginning of the book and tried killing Thomas, resulting in his banishment

Ben

400

This is what happens when Thomas and Minho outsmart the Grievers in the Maze

The four Grievers fall into the Cliff

400

This is an example of what literary device : Thomas’ heart jumped into his throat; his hands started to sweat.

Personification 

400

This is the name of the building where the Gladers live

The Homestead

400

This is the Number One Rule in the Glade

Do not enter the Maze unless you are a runner

500

This character is the Keeper of the Cooks

Frypan

500

This was the decision made by the Keepers on what to do with Thomas after he survived the night in the Maze

Spend one night in the Slammer and then start training to be a Runner

500

This is an example of what literary device : It was as if a supernatural wind had swept through the place and sucked out all the sound

Simile

500

The place where the Slicers work

The Blood House

500

This is the name of the disease that Alby remembers after going through the Changing

The Flare

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