MARSHMALLOW MADNESS
1 per team
Players must use a straw to blow off marshmallows off cups. First person to do so wins!
Materials: Straws, Marshmallows, Cups
UP CHICKEN, DOWN CHICKEN
2 per team
Up Chicken, Down Chicken is a bluffing and guessing game. One team (the Hiders) hides a coin in one hand while pretending all hands might hold it. The other team (the Guessers) chants, “Up Chicken, Down Chicken,” while the Hiders raise and lower their hands. The Guessers then try to identify which hand holds the coin. Played 3x
Materials: Coin (quarter), table to sit at with chairs
M&M MAYHEM
1 per team (kids) but adult alternative
You will be given a bowl of skittles and 6 jars each. The first person to sort the skittles by color wins points for their team
Materials: Skittles, 2 Bowls, 12 Jars/Cups
FLIP CUP TIC TAC TOE
4 per team
To play, divide players into two teams (like X and O). Players take turns attempting to flip a plastic cup upright by flicking it from the edge of the table. Once a player successfully flips their cup, they place it on the tic-tac-toe grid in an empty space, aiming to get three in a row horizontally, vertically, or diagonally. The first team to achieve three in a row wins!
Materials: Different colored cups, 3x3 grid with tape, table
1 per team
Blindfolded players use spatulas to scoop as many feathers (cotton balls) as possible into their empty bowls within 30 seconds. No hands allowed! The player with the most "feathers" wins. You CANNOT scrape the cotton balls off the table into your bowl either.
Materials: Cotton balls, spatula, bowl, blindfold, table
2 v 2 BASKETBALL SHOOTOUT
2 per team
Each player will get 30 seconds to make as many shots as they can on the mini hoop. We will add up the scores for those on the same team. The team with the most points wins
Materials: Mini hoop and basketball
CUP STACKING
1 per team
Players must stack 15 cups and take them down. First player to do so wins points for their team.
Materials: 30 cups
MUSICAL FLIP CUP
3 per team
Everyone moves around the table while dancing to the music. When the music stops, everyone must quickly flip their cup. The last person to successfully flip their cup is out for that round. After each round, remove one cup from the table, and restart the music. The game continues until only one player/team remains, and they are the winner.
Materials: Cups, table
MEMORY MATCH
1 per team (kids)
Lay cards face down and take turns flipping two at a time, trying to make pairs. The player with the most pairs wins.
Materials: Deck of cards
HEAD, SHOULDERS, KNEES, CUP
2 per team
Players will touch the part of your body that is called. When "CUP" is called, every player must grab the cup. Last one to do so is out!
Materials: Cups
TWERKY FEATHERS
1 per team - a male
Each player will have a shoebox filled with feathers strapped to their waist. They must shake every single feather out of the shoebox. First person to do so wins points for their team.
Materials: Shoebox, tape, feathers
YES/NO
EVERYONE
Both teams will line up on one side of the line, one side will be called YES and the other, NO. You have to jump on the side that is called. If you fall, or jump on the wrong side, you're out. Whichever team remains, wins!
Materials: Tape
TRUE CONFESSIONS
2 per team - 2 rounds
Each player is given an object and must describe it either truthfully or with a lie. The other player has to guess if the description is true or false. If they guess wrong, the player describing the object gets a point. If they guess correctly, no points are awarded. The two players will then switch roles.
Materials: Barriers so that opponent can't see object, 5 strange/interesting objects, table
GUESS THAT PALATTY TRIVIA
2 people per team who know the Palatty Family the best
The chosen people will be given a series of questions about members of the Palatty Family. The first team to buzz in will be able to answer first. STEALS ARE ALLOWED. The person with the most points will win points for their team
Materials: Ringer, Questions
BLUE PILL OR RED PILL
1 per team
Teams take turns predicting which pill their teammate will prefer. The selected player from each team is taken to another room. Before the player makes their choice, the teams discuss and predict which pills their teammates will choose. The selected players will come back to make their choices. If a team guesses correctly, they earn a point. The game continues for several rounds, and the team with the most correct predictions at the end wins.
Materials: Google Slides, Whiteboard to keep score