Rules, Players, Challenges,Score, Tools
What are the 5 components of a game?
This is where we define the task at hand
What is ask?
There are 3 of these
Newton's Laws
This is problem solving in the real world and in games.
What is computational thinking?
This is an acronym for Science, Technology, Engineering, and Math.
What is STEM?
provide structure to a game
What are rules
This is where initial ideas are discussed.
What is imagine?
These are used to add physical movement to your games.
What are Newton's Laws of Motion?
The breaking down of a problem into smaller more manageable parts.
What is decomposition?
This involves both the speed and direction of a moving object.
What is Velocity?
Feedback for a player during play
What is the score?
This is based off of the ideas formed in the image stage.
What is plan?
With this objects at rest stay at rest
What is inertia
This is looking for similarities in information.
What is Pattern recognition
Javascript and C# are commonly used to create games.
What are computer languages?
This is something used to entice players..
What are game graphics?
This is where you put your plan to work.
What is the create stage?
In this law force is applied by increasing mass and/or acceleration
Newton's second law
This is the focusing on what is most important.
What is abstraction?
Scanner, keyboard, digital camera, mouse
What are input devices?
This allows players to decide their own destiny in the game.
Choices
This is where you work to make your game better.
What is the improve step?
With this for every action there is an equal and opposite reaction.
What is Newton's third law?
This is creating a set of rules used to solve a problem.
What is an Alogrithm?
Output- "What's Your Name"
User inputs name
Stores
What are examples of pseudocode